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FW


Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2%
Bond
With 2 or more Skill-type players: All player stats +1%




DMF / OMF

Player Link (Germanic Spirit)
The more Assigned players in the match, the higher stats are boosted (Max 35%). (Assigned Players: Schneider, Margus, Kaltz, Muller)




OMF

Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)

High Ball Request
Receive a cross as a High-Flying Ball
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF


Penalty Area Master
All stats +50% when inside the penalty area
Stats Down
Stats -5% for match-up opponent's Japanese players.
Stats Up
German Players: All stats +5%. (30% chance, Match-Up only)
Stats Up
(My Team) German Players: All stats +3%
Shot Killer (Non-Flying)
Stats +80% against Non-Flying Shots






OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +10% with an advantage at Match-up




OMF / FW


Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2%
Bond
With 2 or more Toughness-type players: All player stats +1%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.





OMF / FW

Stamina Killer
+20% to opponents' Stamina cost when matched up.

Stats Up
Toughness-type European Players: All stats +5%
Penalty Area Master
Stats +20% when inside the penalty area.




DMF / OMF / FW

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Penalty Area Master
Stats +12% when inside the penalty area
Recover
Decrease Stun time by 50%
Bond
With 3 or more WY Players: All player stats +2%







OMF

Stamina Killer
+20% to opponents' Stamina cost when matched up.

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Club players Killer
Stats +10% vs. Club players




DMF / OMF / FW

Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)

Penalty Area Master
Stats +30% when inside the penalty area.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Mid-Area Master
Stats +30% when in the middle area.
Tenacity (Aoi)
If the Aoi on your team has 1 or more Stamina, he can use his Special Skill with normal force
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%




OMF

Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.

Dribble Range Enhance
Successful Dribble Range x5
Mid-Area Master
Stats +25% when in the middle area.
Penalty Area Master
Stats +30% when inside the penalty area.
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Insight Master
Stats +20% with an advantage at Match-up
Counter Move (AM)
Stats +10% vs. AM





DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Insight Master
Stats +20% with an advantage at Match-up
Counter Move (AM)
Stats +10% vs. AM



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