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OMF / FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Skill-type players: Opponent team stats -3%
Bond
With 3 or more Skill-type players: All player stats +2%
Recover
Decrease Stun time by 50%





OMF / FW


Stat Handicap Resistance
10% reduction to stat handicap effects on Latin and North American Club players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With Tsubasa Ozora: All player stats +1%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
Recover
Decrease Stun time by 50%




DF


Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Direct Hotline (Frank de Boer)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +2%
Special Skill Force Up
Passing Special Skills: Force +15%




DF / DMF

Give everything
Stats increase the higher your Stamina (Max +75%)

Stamina Cost Down
Required Stamina -25% when using a Special Skill.
Stats Down
(Opponent) Club players: All stats -1.5%
Bond
With 2 or more Club players: Opponent team stats -4%
Bond
With 2 or more Club players: All player stats +2%
Special Skill Block
Block 1 One-Two Special Skill of your match-up opponent (60% chance)






FW

Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Bond
(Opponent) All stats -1%
Bond
With 4 or more Agility-type players: All player stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent. (40% chance to activate)
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Stat Handicap Resistance
100% reduction to stat handicap effects on the own stats





DF / FW

Stamina Killer
+15% to opponents' Stamina cost when matched up.

Critical Rate Up
Critical Rate x5
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




FW


Recover
Decrease Stun time by 50%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Special Skill Force Up
Tackle Special Skills: Force +30%
Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7%




OMF / FW


Special Skill Block
Block one Special Skill of your match-up opponent.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Stamina Killer
+15% to opponents' Stamina cost when matched up.




DF / FW


Special Skill Force Up
All Special Skills: Force +40% (30% chance, Match-Up only)
Bond
With 3 or more Toughness-type Asian players: All player stats +1.5%




FW


Assign Stamina Cost Down
Team mate Owairan gets -15% Stamina cost for Special Skills
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
Assign Stamina Killer
Teammate Owairan gets +25% to opponents' Stamina cost when matched up.




DF / FW


Wakabayashi Killer
Stats +10% vs. Wakabayashi
Stats Up
Forwards: Attack +3%
Stamina Killer (Japan)
+20% to opponent Japanese Players' Stamina cost when matched up
Bond
With 3 or more Agility-type players: All player stats +2.5%




FW


Hotline (Schester)
+10% to stats when selecting the next command after receiving a pass from (Schester)
Wakabayashi Killer
Stats +20% vs. Wakabayashi
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type Club players: All player stats +1.5%





GK


Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 3 or more Skill-type players: All player stats +4%




OMF

Enhance Special Skills (Shooting)
Shot Special Skills except Flying Shots: Force +20%

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.




DF


Recover
Decrease Stun time by 50%
Insight Master
Stats +10% with an advantage at Match-up
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)



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