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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1324.png)
Counter Move (AM/DM)
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/788.png)
Hotline (AM/DM)
+15% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
+15% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/803.png)
+5% to stats when selecting the next command after receiving a pass from (Schester)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/738.png)
Pedal to the Metal
Stats +30% during Full Power Football
Stats +30% during Full Power Football
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1608.png)
+10% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1607.png)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1287.png)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1287.png)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/212.png)
Combination (Masao)
Stats +15% when Masao Tachibana is on your team
Stats +15% when Masao Tachibana is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/386.png)
The more Middle School players in the match, the higher stats are boosted (Max 10%)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/213.png)
Combination (Kazuo)
Stats +15% when Kazuo Tachibana is on your team
Stats +15% when Kazuo Tachibana is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/386.png)
The more Middle School players in the match, the higher stats are boosted (Max 10%)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/450.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
The lower the Stamina, the higher the stat boost (Max +10%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2043.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Rivaul
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/127.png)
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1915.png)
+5% to stats when selecting the next command after receiving a pass from Attacking Midfielders and Defensive Midfielders
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/966.png)
Attacking Midfielder Killer
Stats +10% vs. AM
Stats +10% vs. AM
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/871.png)
With 5 or more Toughness-type Non-Japanese: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1412.png)
Mid/Vital Area Master
Stats +30% when in the middle area or vital area.
Stats +30% when in the middle area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1910.png)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1929.png)
Block 2 Dribble Special Skills of your match-up opponent. (80% chance to activate)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1928.png)
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1412.png)
Mid/Vital Area Master
Stats +30% when in the middle area or vital area.
Stats +30% when in the middle area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1910.png)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1929.png)
Block 2 Dribble Special Skills of your match-up opponent. (80% chance to activate)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1928.png)
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/589.png)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1161.png)
Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)