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OMF

Stamina Killer
+35% to opponents' Stamina cost when matched up.

Special Skill Block
Blocks one Pass/Intercept Special Skill of your match-up opponent.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Skill-type players: 25% chance to activate a Special Skill during AM/DM teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 2 or more Skill-type players: All player stats +4.5%
Stats Up
Club players: Stats +1.5%




FW


Low Ball Request
Receive a cross as a Low-Flying Ball
Stamina Killer
+15% to opponents' Stamina cost when matched up.
DM/DF Killer
Stats +15% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Toughness-type players: All player stats +5%
Recover
Decrease Stun time by 60%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Club players: Stats +1.5%
Bond
With 2 or more Agility-type players: 25% chance to activate a Special Skill during DM/DF teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type players: All player stats +5%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.




DF


Rising Sun Players Killer
Stats +15% vs. Rising Sun Players
Special Skill Block
Block one Special Skill of your match-up opponent.
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type players: All player stats +5%
Club players Killer
Stats +15% vs. Club players




FW


DF Killer
Stats +5% vs. DF
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Dribble Range Enhance
Successful dribble range x3
Bond
With 3 or more Toughness-type players: All player stats +4.5%
Catch Killer
Stats +10% when an opponent selects Catch



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