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OMF


Stats Up
Agility-type JY players: All stats +2%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. JY players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Link (Agility-type/JY)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)




DF / DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 50%).

Direct Hotline (Teigerbran)
Team mate Schneider gets +7% to stats when selecting the next command after receiving a pass from Teigerbran
Stats Up
Kaltz: All stats +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +7%
Hyuga Killer
Stats +20% vs. Hyuga




DF / DMF

Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)

Insight Master
Stats +30% with an advantage at Match-up
Stats Up
Agility-type Schneider: All stats +3%
Bond
With 5 or more Agility-type Non-Japanese players: All player stats +2.5%




OMF


Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +5%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
One-Two Range Enhance
Distance +75% when a One-Two is successful




DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Insight Master
Stats +20% with an advantage at Match-up
Counter Move (AM)
Stats +10% vs. AM




DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Insight Master
Stats +20% with an advantage at Match-up
Counter Move (AM)
Stats +10% vs. AM





OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 40%).

Full Power Gauge Up
Full Power Gauge +20% when you score.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Japanese players: All player stats +7%




DF

Support (Ishizaki)
Team mate Ishizaki appears at a fixed rate to support you on a solo defensive match-up.

Recover
Decrease Stun time by 50%
Insight Master
Stats +25% with an advantage at Match-up
Bond
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2.5%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




DF

Support (Urabe)
Team mate Urabe appears at a fixed rate to support you on a solo defensive match-up.

Recover
Decrease Stun time by 50%
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more Club players: All player stats +1.5%.
Bond
With 3 or more Japanese players: All player stats +2%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.




DF / DMF

Insight Master
Stats +50% with an advantage at Match-up

Bond
With 4 or more club players: Opponent team stats -5%
Assign DM Killer
Teammate GK: Stats +20% vs. DM
Bond
With exactly 5 Agility-type Japanese players: All player stats +3%.












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