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DF / DMF

Insight Master
Stats +50% with an advantage at Match-up

Bond
With 4 or more club players: Opponent team stats -5%
Assign DM Killer
Teammate GK: Stats +20% vs. DM
Bond
With exactly 5 Agility-type Japanese players: All player stats +3%.






OMF


Give everything
Stats increase the higher your Stamina (Max +10%)
Stats Up
JY Players: All stats +2%
Bond
With Napoleon: Opponent team stats -3%
Bond
With Pierre: All player stats +3%
Full Power Gauge Up (Pierre)
Team mate Pierre gets Full Power Gauge +10% when you win at Match-Up





OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

Support (Teigerbran)
Team mate Teigerbran appears at 70% rate to support you on a solo defensive match-up.
Give everything
Stats increase the higher your Stamina (Max +30%)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)
Bond
With 2 or more Skill-type players: All player stats +6%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.




OMF / FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
DF Killer
Stats +20% vs. DF
Bond
With 4 or more Japanese players: Opponent team stats -4%
Bond
With 4 or more Japanese players: All player stats +2%




OMF


Combination (Konsawatt Trio)
Stats +10% when Sakhon and Chana are on your team.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With Sakhon and Chana: All player stats +3.5%
Inspire (Konsawatt Trio)
+10% to stats when your team mate (Sakhon), (Chana) selects the next command after you win at match-up




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Full Power Gauge Up
Full Power Gauge +10% on a successful save
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Opposition (Full Might)
Stats +30% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.




OMF

Support (Bobang)
Team mate Bobang appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Force Up
Low Flying Shot Special Skills: Force +25%
DM/DF Killer
Stats +13% vs. Defensive Midfielders and Defenders
Bond
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
Low Ball Request
Receive a cross as a Low-Flying Ball




DF


Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Special Skill Force Up
All Special Skills: Force +10%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF / DMF

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (Japanese Players)
+2% to stats when your Japanese teammate selects the next command after you win at match-up
Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Bond
With 4 or more Japanese players: All player stats +4.5%




DMF / OMF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Bond
With 2 or more Toughness-type Japanese players: All player stats +3%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.





OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Opposition (Full Might)
Stats +5% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Match-Up Master (Multiple)
When there are multiple opponent players during an Attack Match-Up, +5% to stats and -20% to your stamina cost (except GK).
Bond
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF

Pedal to the Metal
All Stats +20% during Full Power Football

One-Two Range Enhance
Distance +50% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x4
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 3 or more Japanese Players: Opponent team stats -7.5%
Insight Master
Stats +15% with an advantage at Match-Up




DF


Opposition (Fiery/Scene of a Fire)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Support (Blueno)
Team mate Blueno appears at 80% rate to support you on a solo defensive match-up.
Bond
With 4 or more Agility-type players: Opponent team stats -1%
Bond
With 4 or more Agility-type players: All player stats +4%
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




OMF / FW

Tenacious Spirit
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +10%
Recover
Decrease Stun time by 80%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%



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