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Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
Block 1 Tackle Special Skill of your match-up opponent
DM/DF/GK Killer
Stats +20% vs. DM/DF/GK
Stats +20% vs. DM/DF/GK
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 2 or more Toughness-type players: All player stats +4%
With 2 or more Toughness-type players: All player stats +4%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Direct Hotline (Schester)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Attacking Midfielder/Defensive Midfielder Killer
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Stats +20% vs. Attacking Midfielders and Defensive Midfielders
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Agility Killer
Stats +10% vs. Agility-type
Stats +10% vs. Agility-type
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Skill-type players: All player stats +4%
With 3 or more Skill-type players: All player stats +4%
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Adversity
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Low Baller
Centering kick results in a low-flying ball. (70% chance)
Centering kick results in a low-flying ball. (70% chance)
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
DM/DF Killer
Stats +10% vs. Defensive Midfielders and Defenders
Stats +10% vs. Defensive Midfielders and Defenders
Combination (Tsubasa)
Stats +20% when Tsubasa Ozora is on your team.
Stats +20% when Tsubasa Ozora is on your team.
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Combination Special Skills: Force +15%
Japanese Player Killer
Stats +30% vs. Japanese Players
Stats +30% vs. Japanese Players
Inspire (Non-Japanese)
+5% to stats when your Non-Japanese team mate (FW/AM) selects the next command after you win at match-up
+5% to stats when your Non-Japanese team mate (FW/AM) selects the next command after you win at match-up
Special Skill Block
Block 2 Special Skills of your match-up opponent. (80% chance)
Block 2 Special Skills of your match-up opponent. (80% chance)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +5%
With 2 or more Toughness-type players: All player stats +5%
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Direct Hotline (Misaki)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misaki
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese players: All player stats +4%
With 2 or more Agility-type Japanese players: All player stats +4%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Give everything
Stats increase the higher your Stamina (Max +50%)
Stats increase the higher your Stamina (Max +50%)
Special Skill Force Up
High-Flying Shot Special Skills: Force +15%
High-Flying Shot Special Skills: Force +15%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Japanese Players: Opponent team stats -3%
With 3 or more Japanese Players: Opponent team stats -3%
Bond
With 3 or more Japanese players: All player stats +3%
With 3 or more Japanese players: All player stats +3%
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).