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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/195.png)
Combination (Kaltz)
Stats +10% when Hermann Kaltz is on your team
Stats +10% when Hermann Kaltz is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/359.png)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/230.png)
Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Klismann, Dick, Doleman)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Klismann, Dick, Doleman)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/715.png)
+4% to Special Skill force when your team mate (Brian) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1418.png)
Counter Move (Japan & Latin and North America Player)
Stats +10% vs. Japan & Latin and North America
Stats +10% vs. Japan & Latin and North America
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/694.png)
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/672.png)
Auto-Block Enhance
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/476.png)
Player Link (Brazilian DF)
The more assigned players in the match, the higher stats are boosted. (Max 30%, 2 players) (Assigned players: Casa Grande, Giorgi, Senaldo)
The more assigned players in the match, the higher stats are boosted. (Max 30%, 2 players) (Assigned players: Casa Grande, Giorgi, Senaldo)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/206.png)
Combination (Germanic Spirit)
Stats +5% when Schneider, Margus, Schester, Kaltz, and Muller are on the same team.
Stats +5% when Schneider, Margus, Schester, Kaltz, and Muller are on the same team.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1287.png)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1287.png)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1696.png)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/123.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 50%).
The higher the Stamina, the higher the force of Special Skills (Max 50%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1122.png)
Team mate Schneider gets +7% to stats when selecting the next command after receiving a pass from Teigerbran
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/275.png)
Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/726.png)
With 3 or more JY players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/152.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1027.png)
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/588.png)
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1429.png)
Stats +10% when matched up with an opponent who has Attack at the Scene of a Fire, Fiery Potential, or a Hidden Skill to assign the applicable Passive Skills to teammates.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1095.png)
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/871.png)
With 5 or more Toughness-type Non-Japanese: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/892.png)
Tenacious Spirit
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +15% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)