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Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Special Skill Force Up
All Special Skills: Force +10%
All Special Skills: Force +10%
Inspire (Toughness-type)
+2% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
+2% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
Special Skill Force Up
Toughness-type players: Low Flying Special Skill Force +5%
Toughness-type players: Low Flying Special Skill Force +5%
Bond
With 3 or more WY Players: All player stats +2%
With 3 or more WY Players: All player stats +2%
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Stats Up
Golden 23 Misaki: All stats +5%
Golden 23 Misaki: All stats +5%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Golden 23 players: All player stats +4%.
With 3 or more Golden 23 players: All player stats +4%.
Combination (Kazami)
Stats +5% when Shinnosuke Kazami is on your team
Stats +5% when Shinnosuke Kazami is on your team
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Special Skill Force Up
Japanese players: Low Flying Special Skill Force +5%
Japanese players: Low Flying Special Skill Force +5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Dribble Range Enhance
Successful Dribble Range x2.5
Successful Dribble Range x2.5
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.
Stats +20% when in the middle area or vital area.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Side Master
Stats +15% near the side line
Stats +15% near the side line
Inspire (Fei)
+5% to Special Skill force when your team mate (Fei Xiang) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Fei Xiang) uses the next Special Skill after you win at match-up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Special Skill Force Up
All Special Skills: Force +20%
All Special Skills: Force +20%
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%
With 3 or more Agility-type Japanese Players: All player stats +1.5%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stats Up
Golden 23 Misaki: All stats +5%
Golden 23 Misaki: All stats +5%
Combination (Furukawa)
Stats +5% when Kotaro Furukawa is on your team
Stats +5% when Kotaro Furukawa is on your team
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Golden 23 players: All player stats +4%.
With 3 or more Golden 23 players: All player stats +4%.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Warriors' Emergence (Japan & Latin and North America)
Japanese & Latin and North American players: All stats +10%
Japanese & Latin and North American players: All stats +10%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%
Match begins with Full Power Gauge increased by 30%
Japanese Player Killer
Stats +25% vs. Japanese Players
Stats +25% vs. Japanese Players
Agility Killer
Stats +25% vs. Agility-type
Stats +25% vs. Agility-type
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stats Up
(My Team) Skill-type teammates: All stats +2%
(My Team) Skill-type teammates: All stats +2%
German Player Killer
Stats +20% vs. German Players
Stats +20% vs. German Players
Special Skill Force Up
All Special Skills: Force +15% (50% chance, Match-Up only)
All Special Skills: Force +15% (50% chance, Match-Up only)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Special Skill Force Up
Shot Special Skills: Force +10%
Shot Special Skills: Force +10%
Combination (Diaz)
Stats +20% when Diaz is on your team
Stats +20% when Diaz is on your team
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Block Killer
Stats +40% when an opponent selects Block
Stats +40% when an opponent selects Block
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
Stamina Killer
+30% to opponents' Stamina cost when matched up.
+30% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
(Opponent) All stats -2%
(Opponent) All stats -2%
Stats Up
Brian: All stats +2% (50% chance to activate)
Brian: All stats +2% (50% chance to activate)
Stats Up
Brian: All stats +5%
Brian: All stats +5%
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Masao Tachibana: All stats +5%
Masao Tachibana: All stats +5%
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Special Skill Force Up
Block Special Skills: Force +25%
Block Special Skills: Force +25%
Special Skill Force Up
Interception Special Skills: Force +10%
Interception Special Skills: Force +10%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Stats +15% vs. Non-Japanese Players
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Bond
With 5 or more Latin and North American players: All player stats +2.5%
With 5 or more Latin and North American players: All player stats +2.5%
Enhance Special Skills (Low Flying)
Low Flying Shot Special Skills: Force +25%
Low Flying Shot Special Skills: Force +25%
DF Killer
Stats +20% vs. DF
Stats +20% vs. DF
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Bond
With 3 or more JY players: All player stats +2%.
With 3 or more JY players: All player stats +2%.
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With 3 or more Agility-type players: All player stats +2.5%
With 3 or more Agility-type players: All player stats +2.5%
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Bond
With 3 or more Agility-type Club players: All player stats +1.5%
With 3 or more Agility-type Club players: All player stats +1.5%
Enhance Special Skills (Low Flying)
Low Flying Shot Special Skills: Force +25%
Low Flying Shot Special Skills: Force +25%
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Bond
With 2 or more Toughness-type players: All player stats +1%
With 2 or more Toughness-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2.5%
With 3 or more Toughness-type players: All player stats +2.5%