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High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stats Up
(My Team) Skill-type teammates: All stats +2%
(My Team) Skill-type teammates: All stats +2%
German Player Killer
Stats +20% vs. German Players
Stats +20% vs. German Players
Special Skill Force Up
All Special Skills: Force +15% (50% chance, Match-Up only)
All Special Skills: Force +15% (50% chance, Match-Up only)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Special Skill Force Up
Shot Special Skills: Force +10%
Shot Special Skills: Force +10%
Nationality Link (Netherlands)
The more Netherlands players are in the match, the higher stats are boosted (Max 25%, 4 players)
The more Netherlands players are in the match, the higher stats are boosted (Max 25%, 4 players)
Stats Up
Netherlands players: All stats +2%
Netherlands players: All stats +2%
Hotline (Netherlands)
+8% to stats when selecting the next command after receiving a pass from Netherlands players
+8% to stats when selecting the next command after receiving a pass from Netherlands players
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Non-Japanese players: All player stats +4.5%
With 3 or more Non-Japanese players: All player stats +4.5%
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, up to 4 players)
The more Japanese players in the match, the higher stats are boosted (Max 15%, up to 4 players)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Block Killer
Stats +20% when an opponent selects Block
Stats +20% when an opponent selects Block
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +15%
Combination Special Skills: Force +15%
Bond
With 3 or more Agility-type players: All player stats +4.5%
With 3 or more Agility-type players: All player stats +4.5%
Hotline (Japanese Players)
+5% to stats when selecting the next command after receiving a pass from Japanese Players
+5% to stats when selecting the next command after receiving a pass from Japanese Players
Combination (Four Knights of the Midnight Sun)
Stats +20% when Stefan Levin, Larson, Federiks and Brolin are on your team.
Stats +20% when Stefan Levin, Larson, Federiks and Brolin are on your team.
Combination (Four Knights of the Midnight Sun)
Stats +20% when Stefan Levin, Larson, Federiks and Brolin are on your team.
Stats +20% when Stefan Levin, Larson, Federiks and Brolin are on your team.
Combination (Four Knights of the Midnight Sun)
Stats +20% when Stefan Levin, Larson, Federiks and Brolin are on your team.
Stats +20% when Stefan Levin, Larson, Federiks and Brolin are on your team.
Full Power Gauge Up
Full Power Gauge +25% on a successful save
Full Power Gauge +25% on a successful save
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Pedal to the Metal
Stats +12% during Full Power Football
Stats +12% during Full Power Football
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3.5%
With 2 or more Skill-type Non-Japanese players: All player stats +3.5%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Stats Down
Opponent Tsubasa: Stats -5%
Opponent Tsubasa: Stats -5%
Stats Up
Middle School players: All stats +1%
Middle School players: All stats +1%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Inspire (Middle School)
+5% to stats when your team mate Middle School (FW/AM) selects the next command after you win at match-up
+5% to stats when your team mate Middle School (FW/AM) selects the next command after you win at match-up
Bond
With 2 or more Middle School players: All player stats +3%
With 2 or more Middle School players: All player stats +3%
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Will to Win (when inferior)
When losing with the score, stats: +20%
When losing with the score, stats: +20%
Will to Win (even)
When at a draw with the score, stats: +10% (except 0-0)
When at a draw with the score, stats: +10% (except 0-0)
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 3 or more Rising Sun Players: All player stats +4%.
With 3 or more Rising Sun Players: All player stats +4%.
Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 80% chance of it being nullified.
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 80% chance of it being nullified.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Vital Area Master
Stats +5% when in the vital areas of both sides.
Stats +5% when in the vital areas of both sides.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Bond
With 2 or more Japanese players: All player stats +6%
With 2 or more Japanese players: All player stats +6%
Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%
With 2 or more Japanese WY Players: All player stats +6%
Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%
With 2 or more Japanese WY Players: All player stats +6%
Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%
With 2 or more Japanese WY Players: All player stats +6%
Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%
With 2 or more Japanese WY Players: All player stats +6%
Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%
With 2 or more Japanese WY Players: All player stats +6%
Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%
With 2 or more Japanese WY Players: All player stats +6%