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Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Skill-type Non-Japanese Players: Opponent team stats -3%
With 3 or more Skill-type Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Catalonia Player Killer
Stats +15% vs Catalonia/Catalonia B players
Stats +15% vs Catalonia/Catalonia B players
Club players Killer
Stats +15% vs. Club players
Stats +15% vs. Club players
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 3 or more Club players: All player stats +3.5%
With 3 or more Club players: All player stats +3.5%
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players
Stats +30% vs. Non-Japanese Players
Auto-Intercept Reduce
-30% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
-30% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Block Killer
Stats +20% when an opponent selects Block
Stats +20% when an opponent selects Block
Bond
With 3 or more Japanese players: All player stats +5.5%
With 3 or more Japanese players: All player stats +5.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Mid-Area Master
Stats +25% when in the middle area.
Stats +25% when in the middle area.
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
With 2 or more Toughness-type Club players: All player stats +4.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Full Power Gauge +15% when you win at Match-Up
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Team Link (European Clubs)
The more European Club players in the match, the higher stats are boosted (Max 20%)
The more European Club players in the match, the higher stats are boosted (Max 20%)
Team Link (Non-Jpn)
The more Non-Japanese players in the match, the higher stats are boosted (Max 20%, 2 players)
The more Non-Japanese players in the match, the higher stats are boosted (Max 20%, 2 players)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Club players Killer
Stats +5% vs. Club players
Stats +5% vs. Club players
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Stats Up
DM/DF: All stats +1.5%
DM/DF: All stats +1.5%
Forward Killer
Stats +10% vs. Forwards
Stats +10% vs. Forwards
Recover
Decrease Stun time by 60%
Decrease Stun time by 60%
Shot Killer (High-Flying)
Stats +40% against High-Flying Shots
Stats +40% against High-Flying Shots
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With exactly 3 Agility-type Non-Japanese players: All player stats +1.5%.
With exactly 3 Agility-type Non-Japanese players: All player stats +1.5%.
Direct Hotline (Grandios)
FW/AM teammates get +2% to stats when selecting the next command after receiving a pass from Grandios
FW/AM teammates get +2% to stats when selecting the next command after receiving a pass from Grandios
Forward Killer
Stats +10% vs. Forwards
Stats +10% vs. Forwards
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Inspire (Club)
+5% to stats when your team mate Club players select the next command after you win at match-up
+5% to stats when your team mate Club players select the next command after you win at match-up
Shot Killer
Stats +10% against All types of shots
Stats +10% against All types of shots
Bond
With 2 or more Toughness-type Club players: Opponent team stats -7%
With 2 or more Toughness-type Club players: Opponent team stats -7%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
DF/GK Killer
Stats +20% vs. Defenders and Goalkeepers
Stats +20% vs. Defenders and Goalkeepers
Match-Up Win Bonus
Shot Special Skill Force +10% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +10% when you win at Match-Up (Max 1 time)
Full Power Gauge Up
Full Power Gauge +15% when you score.
Full Power Gauge +15% when you score.
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
Dribble Range Enhance
Successful Dribble Range x2.5
Successful Dribble Range x2.5
Forward Killer
Stats +12% vs. Forwards
Stats +12% vs. Forwards
Full Power Gauge Up
Full Power Gauge +10% on a successful save
Full Power Gauge +10% on a successful save
Bond
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Stats +10% vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Club players: All player stats +2%
With 2 or more Toughness-type Club players: All player stats +2%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Stats +15% vs. Non-Japanese Players
Stats Up
Japanese Players: All stats +1%
Japanese Players: All stats +1%
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Critical Rate Up
Critical Rate x2
Critical Rate x2
Attacking Midfielder Killer
Stats +5% vs. AM
Stats +5% vs. AM
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%
With 2 or more Toughness-type Club players: All player stats +2.5%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Opposition (Full Might)
Stats +5% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Stats +5% when matched up with an opponent who has Full-body Stand, Give everything, or a Hidden Skill to assign the applicable Passive Skills to teammates.
Match-Up Master (Multiple)
When there are multiple opponent players during an Attack Match-Up, +5% to stats and -20% to your stamina cost (except GK).
When there are multiple opponent players during an Attack Match-Up, +5% to stats and -20% to your stamina cost (except GK).
Bond
With 2 or more Agility-type Club players: All player stats +5%
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.