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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/334.png)
Team Link (All Japan (JY))
The more All Japan (JY) players in the match, the higher stats are boosted (Max +10%)
The more All Japan (JY) players in the match, the higher stats are boosted (Max +10%)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/505.png)
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +25%
High-Flying Shot Special Skills: Force +25%
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1598.png)
When Jito is on your team, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1599.png)
The higher the Stamina, the higher the force of Special Skills of Jito on your team (Max 5%)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1416.png)
Support (Jito)
Team mate Jito appears at a fixed rate to support you on a solo defensive match-up.
Team mate Jito appears at a fixed rate to support you on a solo defensive match-up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1933.png)
With 2 or more Agility-type Japanese Players: 8% reduction to stat handicap effects vs. your teammates
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1464.png)
Combination (Jito)
Stats +20% when Hiroshi Jito is on your team
Stats +20% when Hiroshi Jito is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1084.png)
Combination (Jito)
Stats +20% when Jito is on your team
Stats +20% when Jito is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1306.png)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1236.png)
Price of confused fight
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-20% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1575.png)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/584.png)
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1352.png)
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/585.png)
Price of confused fight
-150 to your match-up opponent's stamina when you lose at match-up (except GK)
-150 to your match-up opponent's stamina when you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1337.png)
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/584.png)
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1337.png)
-10% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/705.png)
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/601.png)
+10% to stats when selecting the next command after receiving a pass from (Schester)