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Combination (Lee)
Stats +30% when Lee Yong-un is on your team
Stats +30% when Lee Yong-un is on your team
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +20%
All Special Skills: Force +20%
Agility Killer
Stats +40% vs. Agility-type
Stats +40% vs. Agility-type
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Block one Special Skill of your match-up opponent. (60% chance)
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Combination (Cha)
Stats +30% when Cha Incheon is on your team
Stats +30% when Cha Incheon is on your team
Insight Master
Stats +15% with an advantage at Match-Up
Stats +15% with an advantage at Match-Up
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Special Skill Force Up
Low Flying Shot Special Skills: Force +25%
Low Flying Shot Special Skills: Force +25%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +1.5%
With 3 or more Skill-type Non-Japanese players: All player stats +1.5%
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Force Up
Asia qualifiers players: High-flying Ball Special Skill Force +5%
Asia qualifiers players: High-flying Ball Special Skill Force +5%
Stats Up
Cha Incheon: All stats +3%
Cha Incheon: All stats +3%
Stats Up
Asia qualifiers players: All stats +2%
Asia qualifiers players: All stats +2%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Auto-Intercept Enhance
30% chance to activate a Special Skill during an Asia Qualifiers player teammate's Auto-Intercept. (Required Stamina: 0)
30% chance to activate a Special Skill during an Asia Qualifiers player teammate's Auto-Intercept. (Required Stamina: 0)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 40%).
The higher the Stamina, the higher the force of Special Skills (Max 40%).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Stats +20% with an advantage at Match-up
Full Power Gauge Up
Match begins with Full Power Gauge increased by 20%
Match begins with Full Power Gauge increased by 20%
One-Two Range Enhance
Distance +30% when a One-Two is successful
Distance +30% when a One-Two is successful
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +25%
Combination Special Skills: Force +25%
Insight Master
Stats +10% with an advantage at Match-up
Stats +10% with an advantage at Match-up
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With Cha: All player stats +1.5%
With Cha: All player stats +1.5%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Stat Handicap Resistance
10% reduction to stat handicap effects on Cha
10% reduction to stat handicap effects on Cha
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Full Power Gauge +12% when you win at Match-Up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type Club players: All player stats +4.5%
With 2 or more Agility-type Club players: All player stats +4.5%
GK Killer
Stats +25% vs. Goalkeepers
Stats +25% vs. Goalkeepers
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent
Block 1 Tackle Special Skill of your match-up opponent
DM/DF/GK Killer
Stats +20% vs. DM/DF/GK
Stats +20% vs. DM/DF/GK
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Bond
With 2 or more Toughness-type players: All player stats +4%
With 2 or more Toughness-type players: All player stats +4%
Enhance Special Skills
All Special Skills: Force +20%
All Special Skills: Force +20%
Pressure
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you win at match-up (except GK)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +3.5%
With 3 or more Agility-type players: All player stats +3.5%
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Direct Hotline (Schester)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Combination (Kaltz)
Stats +10% when Hermann Kaltz is on your team
Stats +10% when Hermann Kaltz is on your team
Stats Up
Agility-type JY players: All stats +2%
Agility-type JY players: All stats +2%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.
Doesn't lose momentum even when shooting from a tight angle.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. JY players.
3% reduction to stat handicap effects vs. JY players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Link (Agility-type/JY)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Mid-Area Master
Stats +10% when in the middle area.
Stats +10% when in the middle area.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Combination (Napoleon)
Stats +30% when Napoleon is on your team
Stats +30% when Napoleon is on your team
Japanese Player Killer
Stats +30% vs. Japanese Players
Stats +30% vs. Japanese Players
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With 2 or more Non-Japanese players: All player stats +5%
With 2 or more Non-Japanese players: All player stats +5%
Enhance Special Skills
All Special Skills: Force +15%
All Special Skills: Force +15%
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Direct Hotline (Rivaul)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Rivaul
FW teammates get +5% to stats when selecting the next command after receiving a pass from Rivaul
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Club players: All player stats +5%.
With 3 or more Club players: All player stats +5%.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)
Special Skill force increases the lower your Stamina (Max +20%)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Dribble Range Enhance
Successful Dribble Range x5
Successful Dribble Range x5
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players
Stats +12% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Hotline (Netherlands)
+12% to stats when selecting the next command after receiving a pass from Netherlands players
+12% to stats when selecting the next command after receiving a pass from Netherlands players
Counter Move (AM/DM)
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
Stats +25% vs. Attacking Midfielders and Defensive Midfielders
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
German players: All stats +2%
German players: All stats +2%
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Full Power Gauge +15% when you win at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.