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DF / DMF

Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).

Stats Down
Stats -15% for match-up opponent
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%




GK

Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 20%, up to 5 players)

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 5 or more Skill-type players: All player stats +1.5%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Master Catcher
Can catch a ball even if it breaks a catch.

Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Agility Killer
Stats +10% vs. Agility-type
Bond
With 3 or more Japanese players: All player stats +6%




FW


Punch Killer (Muller)
Stats +30% when an opponent's Muller selects Punch.
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%
High Baller
Centering kick results in a high-flying ball. (80% chance)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stats Up
Latin and North American players: All stats +1%




GK


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.








DF / DMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)



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