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GK


Full Power Gauge Up
Full Power Gauge +5% on a successful save
Bond
With 5 or more Toughness-type players: All player stats +1.5%





GK

Master Catcher
Can catch a ball even if it breaks a catch.

Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots




FW

Match-Up Win Bonus
All stats +20% each time you win at match-up (Up to 1 Time)

Stamina Killer
+10% to opponents' Stamina cost when matched up.
Insight Master
Stats +15% with an advantage at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF / OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 4 or more Non-Japanese players: All player stats +7%




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Forward Killer
Stats +5% vs. Forwards
Attacking Midfielder/Defensive Midfielder Killer
Stats +13% vs. Attacking Midfielders and Defensive Midfielders
Shot Killer (Low-Flying)
Stats +7% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +7% against High-Flying Shots
Bond
With 4 or more Agility-type players: All player stats +4.5%





OMF / FW


Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 2 Times)
Special Skill Force Up
All Special Skills: Force +5%
Bond
With 3 or more Non-Japanese Rising Sun Players: Opponent team stats -9%




OMF / FW


One-Two Range Enhance
Distance +50% when a One-Two is successful
Penalty Area Master
Stats +20% when inside the penalty area.
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates (Germany Club players).
Bond
With 3 or more Club players: All player stats +4%.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.
Rising Sun Players Killer
Stats +3% vs. Rising Sun Players
Safety Zone
Required Stamina -10% when using a Special Skill vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%




OMF / FW


Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Recover
Decrease Stun time by 50%
Bond
With 5 or more Club players: All player stats +2.5%




OMF / FW

Insight Master
Stats +100% with an advantage at Match-up

Special Skill Force Up
Shot Special Skills except Flying Shots: Force +35%
Stats Up
(My Team) Pascal: All stats +5%
Match-Up Win Bonus
All stats +30% each time you win at match-up (Up to 3 Times)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.






OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Penalty/Vital Area Master
Stats +15% when in the penalty area or vital area.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -8%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.





GK


German Player Killer
Stats +7% vs. German Players
Stats Up
DF: All stats +2%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%





OMF

Combination (Tsubasa)
Stats +10% when Tsubasa Ozora is on your team

Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Dribble Range Enhance
Successful Dribble Range x5
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)




GK


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)
Master Catcher
Can catch a ball even if it breaks a catch.
Bond
With 3 or more Agility-type players: All player stats +3.5%



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