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DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Club players Killer
Stats +10% vs. Club players
Stats Up
Japanese Players: All stats +1%
Bond
With 2 or more Agility-type Club players: All player stats +5%
Stat Handicap Resistance
8% reduction to stat handicap effects on the own stats




FW


Hotline (AM/DM)
+10% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
Bond
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Pass Killer
Stats +20% when an opponent selects Pass
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +3.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF

Vital Area Master
Stats +25% when in the vital areas of both sides.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Price of confused fight
-15% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Club players: All player stats +4%




FW

Indomitable
+20% to stats when you select the next command after you lose at match-up

Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 2 Times)
Skill Killer
Stats +5% vs. Skill-type
Bond
With 3 or more Agility-type players: All player stats +2.5%




DF


Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats Down
(Opponent) FW: All stats -3%
Bond
With 3 or more Club players: All player stats +2.5%
Recover
Decrease Stun time by 50%




DMF / OMF






DMF / OMF


Bumpy Ground Resistance
Not affected by Bumpy effect.
One-Two Range Enhance
Distance +80% when a One-Two is successful
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Agility Killer
Stats +20% vs. Agility-type






OMF


Stats Up
Japanese Players: All stats +2.5%
Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi







FW


One-Two Range Enhance
Distance +25% when a One-Two is successful
Stamina Killer
+10% to opponents' Stamina cost when matched up.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (50% chance)




FW


Penalty Area Master
Stats +3% when inside the penalty area.
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stats Up
(My Team) Non-Japanese Asian Players: All stats +2%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stats Down
(Opponent) Japanese Players: All stats -2%




OMF

Combination (Toho Academy)
Stats +20% when Kojiro Hyuga, Kazuki Sorimachi, Takeshi Sawada and Ken Wakashimazu are on your team.



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