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FW


Auto-Intercept Reduce
-30% chance of activation of opponent team's DF's Special Skills by Auto-Intercept Enhance
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Block Killer
Stats +20% when an opponent selects Block
Bond
With 3 or more Japanese players: All player stats +5.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.






FW

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Dribble Range Enhance
Successful Dribble Range x5
Japanese Player Killer
Stats +20% vs. Japanese Players




DF


Shot Killer
Stats +10% against All types of shots
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Special Skill Block
Block one Special Skill of your match-up opponent.





GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +15% on a successful save
Bond
With 2 or more Skill-type Japanese Players: All player stats +4.5%





OMF / FW


Will to Win (even)
When at a draw with the score, stats: +3% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +5%
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




OMF


Will to Win (even)
When at a draw with the score, stats: +5% (except 0-0)
Will to Win (when inferior)
When losing with the score, stats: +15%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Japanese players: All player stats +3%




FW


Hotline (AM/DM)
+10% to stats when selecting the next command after receiving a pass from (Attacking Midfielders and Defensive Midfielders)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 20%, 5 players)
Bond
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%




FW

Super Sub
Stats +50% when playing as a substitute

Will to Win (when inferior)
When losing with the score, stats: +20%
Stamina Killer
+40% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type players: All player stats +6%
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)





OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Penalty/Vital Area Master
Stats +15% when in the penalty area or vital area.
Bond
With 3 or more Non-Japanese Players: Opponent team stats -8%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF / OMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Stamina Killer
+35% to opponents' Stamina cost when matched up.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Inspire (FW/AM)
+5% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Bond
With 2 or more Non-Japanese Players: Opponent team stats -8%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW


Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Punch Killer
Stats +10% when an opponent selects Punch.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DMF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Stats Up
Piemonte Players: Stats +1.5%
Bond
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.





OMF

Easy Win
You will win a match-up if your winning percentage is 30% or higher and you have the advantage when you and your opponent choose Special Skills during Full Power Football. (Except GK, max 3 times, reset at halftime and the beginning of the first half of overtime)

High Ball Request
Receive a cross as a High-Flying Ball
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Dribble Range Enhance
Successful Dribble Range x5
Bond
With 2 or more Toughness-type players: All player stats +6%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




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