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GK

Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Bond
With 2 or more Toughness-type Club players: All player stats +5%




DMF


Special Skill Block
Block 1 Shooting Special Skill(s) except Flying Shot of your match-up opponent. (50% chance)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Club players: All player stats +1%.
One-Two Range Enhance
Distance +50% when a One-Two is successful




GK

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.

Full Power Gauge Up
Full Power Gauge +25% on a successful save
Non-Japanese Player Killer
Stats +20% vs. Non-Japanese Players




GK

Master Catcher
Can catch a ball even if it breaks a catch.

Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots




GK

Super Sub
Stats +30% when playing as a substitute

Auto-Block Enhance
80% chance to activate a Special Skill during a DF team mate's Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Counter Move (Non-Japanese Players)
Stats +15% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Stats Up
German players: All stats +1%
Bond
With 3 or more Agility-type players: All player stats +5%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




GK

Safety Zone
Stamina Consumed -20% and Special Skill Force +10% when using Special Skills against shots from outside the penalty area.

Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Master Catcher
Can catch a ball even if it breaks a catch.
Shot Killer (Non-Flying)
Stats +5% against Non-Flying Shots.
Bond
With 2 or more Japanese WY Players: All player stats +6%




DF

Insight Master
Stats +50% with an advantage at Match-up

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Long Shooter
Own shots become unaffected by distance. (80% chance, Match-Up only)
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +20% (80% chance, Match-Up only)
Argentinian Player Killer
Stats +20% vs. Argentinian Players






OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Hotline (Japan)
+5% to High-flying Ball Special Skill Force when selecting the next command after receiving a pass from Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%



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