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DMF / OMF

Team Link (All Japan (JY))
The more All Japan (JY) players in the match, the higher stats are boosted (Max +10%)

Stats Up
(My Team) All Japan (JY): All stats +1%
Stats Up
All Japan (JY): All stats +1%. (50% chance, Match-Up only)
Stats Up
(My Team) Hyuga: All stats +5%
Stats Up
Hyuga: All stats +5%. (50% chance, Match-Up only)




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Argentinian Player Killer
Stats +40% vs. Argentinian Players
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stats Up
Japanese Players: All stats +1%






DF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +1%
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Toughness-type players: All player stats +2.5%




OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Trust (DF)
+10% to stats when your team mate (DF) selects the next command after you lose at match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up




GK

Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 10%).

German Player Killer
Stats +20% vs. German Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Rain/Puddle Resistance
Not affected by rain and puddles.
Stats Up
All Japan (JY) Players: All stats +2%





OMF

Adversity
Stats +35% when your match-up opponent's total stats are higher than yours. (except GK)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Latin and North American players: All player stats +3%




OMF


Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +5%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
One-Two Range Enhance
Distance +75% when a One-Two is successful




DMF / OMF / FW

Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 30%)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Low Ball Request
Receive a cross as a Low-Flying Ball
Stats Down
All Stats-2% for match-up opponent's Agility-type players.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 80%




OMF / FW


Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (30% chance)
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stats Up
Japanese Players: All stats +2%




OMF

China (Asia Qualifiers) Killer
Stats +80% vs. Chinese (Asia Qualifiers) Players

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Combination (Aoi)
Stats +5% when Shingo Aoi is on your team(50% chance to activate)
Rain/Puddle Resistance
Not affected by rain and puddles.
Catch Killer
Stats +20% when an opponent selects Catch.





FW

Combination (Tsubasa)
Stats +15% when Tsubasa Ozora is on your team

Penalty Area Master
Stats +10% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
Intercept Killer
Stats +10% when an opponent selects Intercept




FW


Will to Win (even)
When at a draw with the score, stats: +10% (except 0-0)
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Bond
With 3 or more Rising Sun Players: All player stats +4%.




DF

Insight Master
Stats +75% with an advantage at Match-up

Inspire (Toughness-type)
+3% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
Bond
With 4 or more Toughness-type players: Opponent team stats -3%
Bond
With 4 or more Toughness-type players: All player stats +2%





DMF / OMF


High Baller
A centering kick will always be a high ball.
Intercept Killer
Stats +15% when an opponent selects Intercept
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3.5%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.




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