Search
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Full Power Gauge Up
Full Power Gauge +25% on a successful save
Full Power Gauge +25% on a successful save
Non-Japanese Player Killer
Stats +20% vs. Non-Japanese Players
Stats +20% vs. Non-Japanese Players
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Receive a cross as a Low-Flying Ball (80% chance)
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Penalty Area Master
Stats +10% when inside the penalty area.
Stats +10% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Stat Handicap Resistance
(My Team) 5% reduction to stat handicap effects vs. European players.
(My Team) 5% reduction to stat handicap effects vs. European players.
Stats Down
(Opponent) European Players: All stats -5%
(Opponent) European Players: All stats -5%
Stats Up
European Players: All stats +1%
European Players: All stats +1%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +15%)
Special Skill force increases the lower your Stamina (Max +15%)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Combination (Ishizaki)
Stats +77% when Ryo Ishizaki is on your team. (20% chance to activate)
Stats +77% when Ryo Ishizaki is on your team. (20% chance to activate)
Stats Down
(Opponent) Non-Japanese Players: All stats -3%
(Opponent) Non-Japanese Players: All stats -3%
Stats Up
(My Team) DM/DF: All stats +1%
(My Team) DM/DF: All stats +1%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Team Link (Rising Sun)
The more Rising Sun players in the match, the higher stats are boosted (Max 30%, 8 players)
The more Rising Sun players in the match, the higher stats are boosted (Max 30%, 8 players)
Safety Zone
Required Stamina -25% when using a Special Skill vs shots from outside the penalty area.
Required Stamina -25% when using a Special Skill vs shots from outside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Special Skill Force Up
All Special Skills: Force +5%
All Special Skills: Force +5%
Bond
With 3 or more German players: All player stats +7%
With 3 or more German players: All player stats +7%
Forward Killer
Stats +13% vs. Forwards
Stats +13% vs. Forwards
Stats Up
DF: All stats +1%
DF: All stats +1%
Attacking Midfielder Killer
Stats +8% vs. AM
Stats +8% vs. AM
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Full Power Gauge Up
Full Power Gauge +8% on a successful save
Full Power Gauge +8% on a successful save
Bond
With 2 or more Skill-type Club players: All player stats +5%
With 2 or more Skill-type Club players: All player stats +5%
Safety Zone
Stats +15% vs shots from outside the penalty area.
Stats +15% vs shots from outside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Shot Killer (Non-Flying)
Stats +8% against Non-Flying Shots.
Stats +8% against Non-Flying Shots.
Forward Killer
Stats +7% vs. Forwards
Stats +7% vs. Forwards
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
Forward Killer
Stats +12% vs. Forwards
Stats +12% vs. Forwards
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
With 3 or more Toughness-type players: Opponent team stats -3%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type players: All player stats +2.5%
With 3 or more Toughness-type players: All player stats +2.5%
Pedal to the Metal
All Stats +15% during Full Power Football
All Stats +15% during Full Power Football
Assign Insight Master (DF)
DF teammates get +10% to stats with an advantage at Match-up
DF teammates get +10% to stats with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type players: All player stats +2%
With 3 or more Agility-type players: All player stats +2%
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Special Skill force increases the lower your Stamina (Max +10%)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
(Opponent) All stats -4%
(Opponent) All stats -4%
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stats Up
Middle School players: All stats +1%
Middle School players: All stats +1%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.