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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/235.png)
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1015.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Schester
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/195.png)
Combination (Kaltz)
Stats +10% when Hermann Kaltz is on your team
Stats +10% when Hermann Kaltz is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/359.png)
The more Agility-type JY players in the match, the higher stats are boosted (Max 15%, up to 8 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1338.png)
DM/DF/GK Killer
Stats +20% vs. DM/DF/GK
Stats +20% vs. DM/DF/GK
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/916.png)
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1412.png)
Team mate (Netherlands players) gets +7% to stats when selecting the next command after receiving a pass from Klismann
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/18.png)
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/571.png)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1496.png)
+3% to stats when your team mate (Bremen Players) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/999.png)
Link (Skill/Japan)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1104.png)
Match-Up Win Bonus
Shot Special Skill Force +75% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +75% when you win at Match-Up (Max 1 time)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1343.png)
-7% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/666.png)
With 3 or more Middle School players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/218.png)
Combination (Toho Academy)
Stats +20% when Kojiro Hyuga, Kazuki Sorimachi, Takeshi Sawada and Ken Wakashimazu are on your team.
Stats +20% when Kojiro Hyuga, Kazuki Sorimachi, Takeshi Sawada and Ken Wakashimazu are on your team.