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GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Full Power Gauge Up
Full Power Gauge +7% on a successful save
Bond
With 2 or more Agility-type Club players: Opponent team stats -4%
Master Catcher
Can catch a ball even if it breaks a catch.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 2 or more Agility-type Club players: All player stats +2%


















OMF

Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 100%, reset at halftime and the beginning of the first half and the second half of overtime)

Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Full Power Gauge Up
Match begins with Full Power Gauge increased by 20%
Bond
With 3 or more Agility-type JY Players: All player stats +7%




FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Bond
With 3 or more Japanese players: All player stats +6%
Assign Insight Master (Nitta)
Team mate Nitta gets +10% to stats with an advantage at Match-up




DMF

Support (Marcio)
Team mate Marcio appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Latin and North American players: Opponent team stats -6%
Bond
With 3 or more Latin and North American players: All player stats +2%
Special Skill Force Up
All Special Skills: Force +30%





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