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OMF / FW


Counter Move (Stamina)
+40% to opponents' Stamina cost when matched up.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Skill-type Rising Sun players: All player stats +7%




OMF / FW


Inspire (Latin and North America)
+5% to Special Skill force when your team mate (Latin and North American players) uses the next Special Skill after you win at match-up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Bond
With 3 or more Non-Japanese players: All player stats +7%




FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Non-Japanese players: All player stats +5%
One-Two Range Enhance
Distance +50% when a One-Two is successful




DF


Special Skill Block
Block 2 Shooting Special Skills of your match-up opponent. (60% chance to activate)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Recover
Decrease Stun time by 70%




FW


Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
One-Two Range Enhance
Distance +50% when a One-Two is successful
Punch Killer
Stats +10% when an opponent selects Punch.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Inspire (Ishizaki, Urabe)
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up




FW


Direct Hotline (Wakashimazu)
Team mate Nitta gets +7% to stats when selecting the next command after receiving a pass from Ken Wakashimazu (except when Ken Wakashimazu is GK).
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Intercept Killer
Stats +20% when an opponent selects Intercept




DMF / OMF / FW


Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
Combination (Masao)
Stats +10% when Masao Tachibana is on your team
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%




DMF / OMF / FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Combination (Kazuo)
Stats +10% when Kazuo Tachibana is on your team
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%




FW


Counter Move (Japanese Players)
Stats +15% vs. Japanese Players
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type players: All player stats +2.5%
Bond
With 2 or more Skill-type players: All player stats +1%




DF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 5 or more Toughness-type Non-Japanese: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +2%
Recover
Decrease Stun time by 50%




DMF / OMF


Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Bond
With 3 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Skill-type Japanese Players: All player stats +1.5%




OMF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Stats Down
Stats -15% for match-up opponent Tsubasa
Attacking Midfielder Killer
Stats +25% vs. AM
Bond
With 3 or more Club players: All player stats +2%





GK


Safety Zone
Stats +15% vs shots from outside the penalty area.
Full Power Gauge Up
Full Power Gauge +5% on a successful save
Bond
With 4 or more Skill-type players: All player stats +4%




GK


Forward Killer
Stats +5% vs. Forwards
Full Power Gauge Up
Full Power Gauge +5% on a successful save
Bond
With 4 or more Agility-type players: All player stats +4%





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