Search
Combination (Jito)
Stats +20% when Hiroshi Jito is on your team
Stats +20% when Hiroshi Jito is on your team
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Will to Win (when inferior)
When losing with the score, stats: +20%
When losing with the score, stats: +20%
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese players: All player stats +4%
With 2 or more Skill-type Japanese players: All player stats +4%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Auto-Intercept Reduce
‐30% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
‐30% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stand Firm
No longer knocked back by shots.
No longer knocked back by shots.
Shot Killer
Stats +5% against All types of shots
Stats +5% against All types of shots
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Team Link (NEXT DREAM)
The more NEXT DREAM players in the match, the higher stats are boosted (Max 20%, up to 2 players)
The more NEXT DREAM players in the match, the higher stats are boosted (Max 20%, up to 2 players)
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stats Up
Natureza: Stats +2%
Natureza: Stats +2%
Pressure (Natureza)
-10% to stats when your match-up opponent selects the next command after your teammate Natureza wins at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after your teammate Natureza wins at match-up (except GK)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Vital Area Master
Stats +40% when in the vital areas of both sides.
Stats +40% when in the vital areas of both sides.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Club players: All player stats +7.5%.
With 3 or more Club players: All player stats +7.5%.
Adversity
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)
Stats +30% when your match-up opponent's total stats are higher than yours. (except GK)
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Bond
With 3 or more Toughness-type Rising Sun players: All player stats +7%
With 3 or more Toughness-type Rising Sun players: All player stats +7%
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Club players Killer
Stats +10% vs. Club players
Stats +10% vs. Club players
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
Indomitable
+5% to stats when you select the next command after you lose at match-up
+5% to stats when you select the next command after you lose at match-up
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 3 or more Japanese players: 3% reduction to stat handicap effects vs. your teammates.
With 3 or more Japanese players: 3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Japanese players: All player stats +4%
With 3 or more Japanese players: All player stats +4%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Inspire (Japanese Players)
+3% to stats when your Japanese teammate selects the next command after you win at match-up
+3% to stats when your Japanese teammate selects the next command after you win at match-up
Bond
With 3 or more Toughness-type Japanese players: All player stats +6%
With 3 or more Toughness-type Japanese players: All player stats +6%
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Auto-Intercept Enhance
Teammate (Argentinian Players) has a 60% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
Teammate (Argentinian Players) has a 60% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -3%
With 2 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Non-Japanese players: All player stats +3%
With 3 or more Non-Japanese players: All player stats +3%
Recover
Decrease Stun time by 70%
Decrease Stun time by 70%
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 3 or more Club players: All player stats +2%
With 3 or more Club players: All player stats +2%
Bond
With 3 or more Toughness-type players: All player stats +2%
With 3 or more Toughness-type players: All player stats +2%
Inspire (Rivaul)
+5% to stats when your team mate (Rivaul) selects the next command after you win at match-up
+5% to stats when your team mate (Rivaul) selects the next command after you win at match-up
Club players Killer
Stats +20% vs. Club players
Stats +20% vs. Club players
Stats Down
All stats -10% for match-up opponent FW
All stats -10% for match-up opponent FW
Auto-Intercept Enhance
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Bond
With 5 or more Club players: All player stats +2%
With 5 or more Club players: All player stats +2%
Bond
With 3 or more Agility-type players: All player stats +1%
With 3 or more Agility-type players: All player stats +1%
Pressure
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-15% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Nationality Link (Latin and North America)
The more Latin and North American players are in the match, the higher stats are boosted (Max 30%, 3 players)
The more Latin and North American players are in the match, the higher stats are boosted (Max 30%, 3 players)
Insight
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 60% chance of it being nullified.
Inspire (Latin and North America)
+5% to stats when your team mate (Latin and North American players) selects the next command after you win at match-up
+5% to stats when your team mate (Latin and North American players) selects the next command after you win at match-up
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Block 1 Intercept Special Skill of your match-up opponent
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Full Power Gauge +5% when you win at Match-Up
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +2.5%
With 3 or more Agility-type Non-Japanese players: All player stats +2.5%