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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1203.png)
Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.
When a punch is successful, it is easier for the ball to go to players near the centre circle.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1196.png)
Long Feed
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is a chance that it will go to the farthest teammate on your side.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/152.png)
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).
The lower the Stamina, the higher the stat boost (Max +20%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1722.png)
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1471.png)
Penalty/Vital Area Master
Stats +20% when in the penalty area or vital area.
Stats +20% when in the penalty area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1516.png)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1542.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 40%, 4 players)
The more Club players in the match, the higher stats are boosted (Max 40%, 4 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2168.png)
Shot +10% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 3 fails and effective over halftime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/538.png)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/538.png)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2116.png)
FW teammates get +8% to stats when selecting the next command after receiving a pass from Aoi
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/551.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1973.png)
+5% to stats when your team mate Club players select the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1306.png)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1516.png)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/103.png)
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2113.png)
If an opponent's Auto-Intercept Enhance is activated when using a Pass Special Skill, there is a 80% chance of it being nullified.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/79.png)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1482.png)
Vital Area Master
Stats +40% when in the vital areas of both sides.
Stats +40% when in the vital areas of both sides.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/79.png)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1514.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)
The more Club players in the match, the higher stats are boosted (Max 10%, 2 players)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1500.png)
Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 3 players)
The more Club players in the match, the higher stats are boosted (Max 30%, 3 players)