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DMF / OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF


Auto-Intercept Enhance
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Bond
With 4 or more Agility-type players: All player stats +4%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).

Stamina Killer
+10% to opponents' Stamina cost when matched up.
Inspire (Club)
+5% to stats when your team mate Club players select the next command after you win at match-up
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




DF / DMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
30% reduction to handicap effects on the own stats
Direct Hotline (Misugi)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Misugi
Insight Master
Stats +40% with an advantage at Match-up
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




OMF


Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Direct Hotline (Tsubasa)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Bond
With 2 or more Toughness-type players: All player stats +5%




DF


Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stats Up
Netherlands Players: All stats +3%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4%
Stamina Cost Down (Brian)
Team mate Brian gets -20% Stamina cost for Special Skills




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Shot Killer
Stats +20% against All types of shots
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF / DMF


Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots.
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players
Bond
With 2 or more Agility-type Japanese Players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DF


Shot Killer
Stats +10% against All types of shots
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DF / DMF / OMF


Agility Killer
Stats +10% vs. Agility-type
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Skill-type players: All player stats +4%
Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




DF


Shot Killer
Stats +10% against All types of shots
Vital Area Master
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +3%.
Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)




DMF / OMF


Direct Hotline (Klismann)
Team mate (Netherlands players) gets +7% to stats when selecting the next command after receiving a pass from Klismann
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (80% chance)
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up




OMF / FW

Hotline (Brazil)
Low Flying Shot Special Skills: Force +25% when using the next Special Skill after receiving a pass from a Brazilian player.

Low Ball Request
Receive a cross as a Low-Flying Ball
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Bond
With 2 or more Brazilian players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Bond
With 3 or more Non-Japanese players: All player stats +4.5%




OMF


Stamina Cost Down (Pierre and Napoleon)
Team mate Pierre and Napoleon get -15% Stamina cost for Special Skills
Direct Hotline (Zedane)
Team mate Pierre and Napoleon gets +5% to stats when selecting the next command after receiving a pass from Zedane
Intercept Killer
Stats +10% when an opponent selects Intercept
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




DF


Vital Area Master
Stats +20% when in the vital areas of both sides.
Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Japanese Players: All player stats +2.5%
Auto-Intercept Reduce
-15% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance




FW


Direct Hotline (Wakashimazu)
Team mate Nitta gets +7% to stats when selecting the next command after receiving a pass from Ken Wakashimazu (except when Ken Wakashimazu is GK).
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 2 or more Toughness-type Golden 23 Players: All player stats +4.5%
Intercept Killer
Stats +20% when an opponent selects Intercept




FW

Combination (Jito)
Stats +20% when Hiroshi Jito is on your team

Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF / DMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF


Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Recover
Decrease Stun time by 50%
Struggle
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4%




OMF

Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +20%) (Assigned players: Kaiser, Lensenblink, Klismann, Dick, Doleman)

Insight Master
Stats +30% with an advantage at Match-up
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 5 or more Netherlands Players: All player stats +4%



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