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Critical Rate Up
Critical Rate x3
Critical Rate x3
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Agility Killer
Stats +20% vs. Agility-type
Stats +20% vs. Agility-type
Punch Killer (Muller)
Stats +30% when an opponent's Muller selects Punch.
Stats +30% when an opponent's Muller selects Punch.
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%
High-Flying Shot Special Skills: Force +25%
High Baller
Centering kick results in a high-flying ball. (80% chance)
Centering kick results in a high-flying ball. (80% chance)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Stats Up
Latin and North American players: All stats +1%
Latin and North American players: All stats +1%
Argentina (JY) Player Killer
Stats +30% vs. Argentina (JY) Players
Stats +30% vs. Argentina (JY) Players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Argentinian Player Killer
Stats +40% vs. Argentinian Players
Stats +40% vs. Argentinian Players
Special Skill Force Up
High-Flying Shot Special Skills: Force +25%
High-Flying Shot Special Skills: Force +25%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Stats Up
Japanese Players: All stats +1%
Japanese Players: All stats +1%
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
One-Two Range Enhance
Distance +20% when a One-Two is successful
Distance +20% when a One-Two is successful
Insight Master
Stats +5% with an advantage at Match-up
Stats +5% with an advantage at Match-up
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination Special Skills: Force +10%
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
With 2 or more Agility-type Non-Japanese players: Opponent team stats -5%
Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.
Bond
With 3 or more Rising Sun players: 6% reduction to stat handicap effects vs. your teammates
With 3 or more Rising Sun players: 6% reduction to stat handicap effects vs. your teammates
Bond
With 3 or more Rising Sun Players: All player stats +4%.
With 3 or more Rising Sun Players: All player stats +4%.
Give Everything
Stats increase the higher your Stamina (Max +10%)
Stats increase the higher your Stamina (Max +10%)
Forward/Attacking Midfielder Killer
Stats +10% vs. Forwards and Attacking Midfielders
Stats +10% vs. Forwards and Attacking Midfielders
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Direct Hotline (Misaki)
Japanese teammates gets +8% to stats when selecting the next command after receiving a pass from Misaki
Japanese teammates gets +8% to stats when selecting the next command after receiving a pass from Misaki
Special Skill Force Up
Passing Special Skills: Force +8%
Passing Special Skills: Force +8%
Dribble Killer
Stats +10% when an opponent selects Dribble
Stats +10% when an opponent selects Dribble
Bond
With 3 or more Japanese Players: Opponent team stats -7.5%
With 3 or more Japanese Players: Opponent team stats -7.5%
Trust (DF)
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
+5% to Special Skill force when your team mate (DF) uses the next Special Skill after you lose at match-up
Japanese Player Killer
Stats +20% vs. Japanese Players
Stats +20% vs. Japanese Players
Stats Down
Opponent Non-Japanese Players: All stats -3%
Opponent Non-Japanese Players: All stats -3%
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Stats Up
Middle School players: All stats +2% (70% chance, Match-Up only)
Middle School players: All stats +2% (70% chance, Match-Up only)
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Stats Down
Opponent Non-Japanese Players: All stats -2%
Opponent Non-Japanese Players: All stats -2%
Safety Zone
Stats +25% vs shots from outside the penalty area.
Stats +25% vs shots from outside the penalty area.
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bond
With 3 or more Japanese players: All player stats +6%
With 3 or more Japanese players: All player stats +6%
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Special Skill Block
Block 2 Special Skills of your match-up opponent. (60% chance)
Block 2 Special Skills of your match-up opponent. (60% chance)
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Bond
With 3 or more Non-Japanese players: Opponent team stats -4%
With 3 or more Non-Japanese players: Opponent team stats -4%
Bond
With 3 or more Non-Japanese players: All player stats +3%
With 3 or more Non-Japanese players: All player stats +3%
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Attacking Midfielder/Defensive Midfielder Killer
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
Stats +15% vs. Attacking Midfielders and Defensive Midfielders
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Block one Special Skill of your match-up opponent. (70% chance)
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
With 2 or more Skill-type Club players: All player stats +4.5%
Inspire (Ishizaki, Urabe)
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Ishizaki, Urabe) uses the next Special Skill after you win at match-up
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).
The higher the Stamina, the higher the force of Special Skills (Max 15%).
Bond
(Opponent) All stats -2%
(Opponent) All stats -2%
Stats Up
Espadas: Stats +2% (50% chance)
Espadas: Stats +2% (50% chance)
Stats Up
Espadas: All stats +5%
Espadas: All stats +5%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stats Up
Schneider: All stats +2%
Schneider: All stats +2%
Stats Down
Opponent Latin and North American players: Stats -5%
Opponent Latin and North American players: Stats -5%
Stats Up
European Players: All stats +1%
European Players: All stats +1%
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Stats Up
Napoleon: All stats +2%
Napoleon: All stats +2%
Stats Down
(Opponent) Japanese Players: All stats -5%
(Opponent) Japanese Players: All stats -5%
Stats Up
European Players: All stats +1%
European Players: All stats +1%