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DF / DMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Stats Up
Toughness-type Rivaul: All stats +3%
Bond
With exactly 5 Toughness-type players: All player stats +2%




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 15%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Master Catcher
Can catch a ball even if it breaks a catch.
Rising Sun Players Killer
Stats +3% vs. Rising Sun Players
Safety Zone
Required Stamina -10% when using a Special Skill vs shots from outside the penalty area.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%




DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Dribble Range Enhance
Successful dribble range x3




OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Bumpy Ground Resistance
Not affected by Bumpy effect.
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 70%
Low Baller
Centering kick results in a low-flying ball. (70% chance)
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).

Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
All Japan (Rising Sun) Player Killer
Stats +10% vs. All Japan (Rising Sun) players
Nationality Link (Spain)
The more Spanish players are in the match, the higher stats are boosted (Max 10%, 3 players)




DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Direct Hotline (Takeshi)
Japanese teammates get +8% to stats when selecting the next command after receiving a pass from Takeshi
Auto-Intercept Reduce
-20% chance of activation of opponent team's AM's, DM's and DF's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Japanese Players: Opponent team stats -4%
Bond
With 3 or more Japanese players: All player stats +3%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.




FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Recover
Decrease Stun time by 60%
Bond
With 2 or more Agility-type Japanese players: Opponent team stats -4.5%
Stats Up
Middle School players: All stats +3%
Bond
With 2 or more Agility-type Japanese players: All player stats +2%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Auto-Block & Intercept Enhance
70% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Bond
With 3 or more Club players: All player stats +4.5%.
Shot Killer (Non-Flying)
Stats +8% against Non-Flying Shots.




OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (60% chance)
Combination (Santana)
Stats +10% when Carlos Santana is on your team
Bond
With 3 or more Skill-type players: All player stats +4%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up




OMF / FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).

Combination (Napoleon)
Stats +10% when Napoleon is on your team
Bond
With 2 or more Agility-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With Agility-type Napoleon: All player stats +2.5%




FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +30%)

Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +1%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type players: All player stats +2%




DF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Recover
Decrease Stun time by 50%
Stand Firm
No longer knocked back by shots.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




OMF / FW


Combination (Diaz)
Stats +5% when Diaz is on your team
Stats Up
Diaz: All stats +3%
Stats Up
Toughness-type Latin and North American players: Stats +2%
Rain/Puddle Resistance
Not affected by rain and puddles.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)





DMF / OMF / FW


Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
Combination (Masao)
Stats +10% when Masao Tachibana is on your team
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Japanese players: All player stats +3%




DMF


Stat Handicap Resistance
10% reduction to handicap effects on the own stats
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +2%
Bond
With 2 or more Agility-type players: All player stats +1%




DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Stats Up
German players: All stats +2%
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.





DF / DMF

Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 2 times, reset at halftime and the beginning of the first half of overtime)

Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Insight Master
Stats +10% with an advantage at Match-up
Tenacity (Schneider)
If the Schneider on your team has 1 or more Stamina, he can use his Special Skill with normal force
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




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