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Super Sub
Stats +20% when playing as a substitute
Stats +20% when playing as a substitute
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Stats Down
(Opponent) Non-Japanese Players: All stats -2%
(Opponent) Non-Japanese Players: All stats -2%
Stats Up
(My Team) Middle School players: All stats +2%
(My Team) Middle School players: All stats +2%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent. (20% chance to activate)
Block one Special Skill of your match-up opponent. (20% chance to activate)
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Direct Hotline (Goethe)
German teammates get +5% to stats when selecting the next command after receiving a pass from Goethe
German teammates get +5% to stats when selecting the next command after receiving a pass from Goethe
Stats Up
German players: All stats +1%
German players: All stats +1%
Bond
With 4 or more Agility-type players: All player stats +4.5%
With 4 or more Agility-type players: All player stats +4.5%
Assign Counter Move (DM)
Teammate GK: Stats +7% vs. DM
Teammate GK: Stats +7% vs. DM
Type Link <S>
The more Skill-type players in the match, the higher stats are boosted (Max 10%, up to 5 players)
The more Skill-type players in the match, the higher stats are boosted (Max 10%, up to 5 players)
Agility Killer
Stats +7% vs. Agility-type
Stats +7% vs. Agility-type
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Bond
With 3 or more WY Players: All player stats +1.5%
With 3 or more WY Players: All player stats +1.5%
Type Link <A>
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).
The more Agility-type players in the match, the higher stats are boosted (Max 10%, 5 players).
Stats Down
Stats -15% for match-up opponent
Stats -15% for match-up opponent
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +3%
With 3 or more Agility-type Non-Japanese players: All player stats +3%
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Stats Up
Japanese Players: All stats +5%
Japanese Players: All stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 2 Times)
All stats +10% each time you win at match-up (Up to 2 Times)
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Club players: All player stats +1.5%.
With 3 or more Club players: All player stats +1.5%.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type players: All player stats +1%
With 2 or more Agility-type players: All player stats +1%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Block one Special Skill of your match-up opponent. (80% chance)
Bond
With 3 or more Agility-type players: All player stats +2%
With 3 or more Agility-type players: All player stats +2%
Forward Killer
Stats +25% vs. Forwards
Stats +25% vs. Forwards
Stand Firm
No longer knocked back by shots.
No longer knocked back by shots.
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Skill-type players: All player stats +1%
With 5 or more Skill-type players: All player stats +1%
Link (Skill/Japan)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)
The more Skill-type Japanese Players in the match, the higher stats are boosted (Max 20%, up to 5 players)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type players: All player stats +1%
With 2 or more Skill-type players: All player stats +1%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Bond
With 3 or more Skill-type players: All player stats +2%
With 3 or more Skill-type players: All player stats +2%
Combination (Napoleon)
Stats +30% when Napoleon is on your team
Stats +30% when Napoleon is on your team
Japanese Player Killer
Stats +30% vs. Japanese Players
Stats +30% vs. Japanese Players
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With 2 or more Non-Japanese players: All player stats +5%
With 2 or more Non-Japanese players: All player stats +5%
Indomitable
+20% to stats when you select the next command after you lose at match-up
+20% to stats when you select the next command after you lose at match-up
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. Agility-type Japanese players.
2% reduction to stat handicap effects vs. Agility-type Japanese players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
DF/GK Killer
Stats +15% vs. Defenders and Goalkeepers
Stats +15% vs. Defenders and Goalkeepers
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2%
With 3 or more Skill-type Non-Japanese players: All player stats +2%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Stats Up
Golden 23 Misaki: All stats +5%
Golden 23 Misaki: All stats +5%
Combination (Furukawa)
Stats +5% when Kotaro Furukawa is on your team
Stats +5% when Kotaro Furukawa is on your team
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Golden 23 players: All player stats +4%.
With 3 or more Golden 23 players: All player stats +4%.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)
All stats +20% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.
With 5 or more Middle School players: All player stats +2%.
Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 20%)
The more JY players in the match, the higher stats are boosted (Max 20%)
Shot Killer (Non-Flying)
Stats +100% against Non-Flying Shots
Stats +100% against Non-Flying Shots
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Forward Killer
Stats +15% vs. Forwards
Stats +15% vs. Forwards
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +1%
With 3 or more Agility-type players: All player stats +1%
Brazilian players Killer
Stats +10% vs. Brazilian Players
Stats +10% vs. Brazilian Players
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 3 or more Non-Japanese players: All player stats +1.5%
With 3 or more Non-Japanese players: All player stats +1.5%
Non-Japanese Player Killer
Stats +10% vs. Non-Japanese Players
Stats +10% vs. Non-Japanese Players
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Stats Down
(Opponent) European Players: Stats -2%
(Opponent) European Players: Stats -2%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Mid-Area Master
Stats +5% when in the middle area.
Stats +5% when in the middle area.
Combination (Misugi)
Stats +5% when Jun Misugi is on your team
Stats +5% when Jun Misugi is on your team
Insight Master
Stats +40% with an advantage at Match-up
Stats +40% with an advantage at Match-up
Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.
With 5 or more Middle School players: All player stats +2%.
Middle School players Killer
Stats +20% vs. Middle School players
Stats +20% vs. Middle School players
Club players Killer
Stats +20% vs. Club players
Stats +20% vs. Club players
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Block one Special Skill of your match-up opponent. (70% chance)
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 5 or more Club players: All player stats +2.5%
With 5 or more Club players: All player stats +2.5%