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GK


Bond
With 3 or more Club players: All player stats +2%
Shot Killer (Low-Flying)
Stats +15% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Bond
With 3 or more European Players: All player stats +2%





GK


Stats Up
Japanese Players: All stats +1%
Bond
With 2 or more Toughness-type Club players: Opponent team stats -3.5%
Critical Rate Up
Critical Rate x2
Bond
With 2 or more Toughness-type Club players: All player stats +2.5%




DF


Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3.5%
Japanese Player Killer
Stats +20% vs. Japanese Players
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




DF


Shot Killer (High-Flying)
Stats +50% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +50% against Low-Flying Shots
Bond
With exactly 3 Skill-type Japanese players: Opponent team stats -5%
Bond
With exactly 3 Skill-type Japanese players: All player stats +1%




DMF / OMF


Match-Up Win Bonus
All stats +10% when you win at Match-Up (Up to 1 Time)
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Vital Area Master
Stats +20% when in the vital areas of both sides.
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players




DMF / OMF


One-Two Range Enhance
Distance +25% when a One-Two is successful
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 3 or more Skill-type Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Special Skill Force Up
All Special Skills: Force +15%




DF / FW

Stamina Killer
+15% to opponents' Stamina cost when matched up.

Critical Rate Up
Critical Rate x5
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




DF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -7.5%
Stats Up
Latin and North AmericanPlayers: All stats +3%




OMF

Stamina Killer
+20% to opponents' Stamina cost when matched up.

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Club players Killer
Stats +10% vs. Club players




DMF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
One-Two Range Enhance
Distance +100% when a One-Two is successful




DF / FW


Special Skill Force Up
All Special Skills: Force +40% (30% chance, Match-Up only)
Bond
With 3 or more Toughness-type Asian players: All player stats +1.5%




OMF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Stats Down
Stats -15% for match-up opponent Tsubasa
Attacking Midfielder Killer
Stats +25% vs. AM
Bond
With 3 or more Club players: All player stats +2%




FW


Insight Master
Stats +10% with an advantage at Match-up
Special Skill Force Up
High-Flying Shot Special Skills: Force +10%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%




GK


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
All Special Skills: Force +20% (30% chance to activate)
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%



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