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FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stats Down
Opponent Hyuga: Stats -10%
Bond
With 5 or more Skill-type players: All player stats +1.5%




FW


Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (60% chance)
Dribble Range Enhance
Successful dribble range x3
High Ball Request
Receive a cross as a High-Flying Ball
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Special Skill Force Up
High-Flying Shot Special Skills: Force +15%




OMF / FW


One-Two Range Enhance
Distance +30% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x2.5
Insight Master
Stats +30% with an advantage at Match-up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +4.5%




FW

Penalty Area Master
Stats +20% when inside the penalty area.

Recover
Decrease Stun time by 50%
Special Skill Force Up
High-Flying Shot Special Skills: Force +12%
Special Skill Force Up
Low Flying Shot Special Skills: Force +12%
Bond
With 3 or more Toughness-type Japanese players: All player stats +4.5%




DF


Special Skill Block
Block 1 Dribble Special Skill of your match-up opponent (70% chance)
Stats Up
Catalonia players: Stats +1.5%
Bond
With 3 or more Club players: Opponent team stats -3.5%
Bond
With 3 or more Club players: All player stats +2.5%
Forward Killer
Stats +10% vs. Forwards




GK


Stats Up
DF: All stats +1%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Full Power Gauge Up
Full Power Gauge +8% on a successful save
Bond
With 2 or more Skill-type Club players: All player stats +5%




DF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -7.5%
Stats Up
Latin and North AmericanPlayers: All stats +3%




DMF


Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DMF / OMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
Low Baller
Centering kick results in a low-flying ball. (70% chance)
Bond
With 3 or more Club players: All player stats +7%.




DF / DMF


Auto-Intercept Enhance
Teammate (Argentinian Players) has a 60% chance to activate a Special Skill during an Auto-Intercept. (Required Stamina: 0)
Stats Up
Latin and North American players: All stats +1%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 3 or more Non-Japanese players: All player stats +3%
Recover
Decrease Stun time by 70%




FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
One-Two Range Enhance
Distance +25% when a One-Two is successful
Vital Area Master
Stats +25% when in the vital areas of both sides.
Bond
With 3 or more Skill-type Japanese players: All player stats +4.5%
Inspire (Misaki, Wakashimazu)
+5% to Special Skill force when your team mate (Misaki, Wakashimazu) uses the next Special Skill after you win at match-up




DMF


Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Insight Master
Stats +10% with an advantage at Match-up
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.




OMF


Stats Up
Japanese Players: All stats +2.5%
Direct Hotline (Takeshi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Takeshi




DMF / OMF


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
One-Two Range Enhance (Netherlands Players)
Netherlands teammate: Distance +30% when a One-Two is successful
Inspire (Netherlands Players)
+5% to stats when your Netherlands teammate selects the next command after you win at match-up
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent.




DMF / OMF


Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Skill-type Club players: All player stats +4.5%
Direct Hotline (Xavii)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Xavii




DF


Bond
With 2 or more Swedish players: All player stats +1.5%
Auto-Block Enhance
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Bond
With 5 or more Skill-type Non-Japanese players: All player stats +1.5%




DF


Stamina Cost Down
Team mate Catalonia Tsubasa and Catalonia Rivaul get -15% Stamina cost for Special Skills
Stats Up
Spanish Club players: Stats +1%
Bond
With 2 or more Toughness-type players: Opponent team stats -3.5%
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Toughness-type players: All player stats +4%



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