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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1496.png)
Penalty/Vital Area Master
Stats +30% when in the penalty area or vital Area.
Stats +30% when in the penalty area or vital Area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2078.png)
-20% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1492.png)
Combination (Diaz)
Stats +30% when Diaz is on your team
Stats +30% when Diaz is on your team
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1522.png)
+5% to Special Skill force when your team mate (Diaz) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/235.png)
Mid-Area Master
Stats +15% when in the middle area.
Stats +15% when in the middle area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/256.png)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/208.png)
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/205.png)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1741.png)
Teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Michael
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1275.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 20%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1119.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 25%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/940.png)
Stamina Cost Down
Required Stamina -35% when using a Special Skill.
Required Stamina -35% when using a Special Skill.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/79.png)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)