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DMF

Team Link (Piemonte / Piemonte (Youth))
The more Piemonte, Piemonte (Youth) players in the match, the higher stats are boosted (Max 7%, up to 3 players)




DMF / OMF


Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 3 or more Agility-type Club players: All player stats +2.5%
Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up










OMF / FW

Penalty Area Master
Stats +20% when inside the penalty area.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (70% chance)
One-Two Range Enhance
Distance +50% when a One-Two is successful




DMF / OMF

Match-Up Win Bonus
All stats +20% each time you win at match-up (Up to 2 Times)

Dribble Range Enhance
Successful dribble range x8
Insight Master
Stats +20% with an advantage at Match-up
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




OMF


Side Master
Stats +15% near the side line
Inspire (Fei)
+5% to Special Skill force when your team mate (Fei Xiang) uses the next Special Skill after you win at match-up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%




DMF / OMF


Recover
Decrease Stun time by 50%
Special Skill Force Up
All Special Skills: Force +20%
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%




OMF / FW

High Baller
A centering kick will always be a high ball.

Stats Up
Golden 23 Misaki: All stats +5%
Combination (Furukawa)
Stats +5% when Kotaro Furukawa is on your team
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Golden 23 players: All player stats +4%.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)




OMF / FW

Warriors' Emergence (Japan & Latin and North America)
Japanese & Latin and North American players: All stats +10%
High Baller
A centering kick will always be a high ball.

Rain/Puddle Resistance
Not affected by rain and puddles.
High Ball Request
Receive a cross as a High-Flying Ball
Full Power Gauge Up
Match begins with Full Power Gauge increased by 30%
Japanese Player Killer
Stats +25% vs. Japanese Players
Agility Killer
Stats +25% vs. Agility-type




OMF

High Baller
A centering kick will always be a high ball.

Stats Up
(My Team) Skill-type teammates: All stats +2%
German Player Killer
Stats +20% vs. German Players
Special Skill Force Up
All Special Skills: Force +15% (50% chance, Match-Up only)
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Special Skill Force Up
Shot Special Skills: Force +10%






OMF

High Baller
A centering kick will always be a high ball.

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Inspire (FW/AM)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.




FW


Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Assign High Baller
Centering kick from a teammate FW will always be a high ball.
Bond
With 5 or more Toughness-type players: All player stats +2%




FW


Stamina Killer (DF)
+30% to opponent Defenders' Stamina cost when matched up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With exactly 2 Agility-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Non-Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)



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