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DMF / OMF


Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
Low Baller
Centering kick results in a low-flying ball. (70% chance)
Bond
With 3 or more Club players: All player stats +7%.




GK

Nationality Link (Japan)
The more Japanese players are in the match, the higher stats are boosted (Max 20%, 3 players)

Safety Zone
Required Stamina -25% when using a Special Skill vs shots from outside the penalty area.
Japanese Player Killer
Stats +5% vs. Japanese Players
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Bond
With 3 or more Skill-type Japanese players: All player stats +4.5%
Punching Master
When a punch is successful, there is 80% chance it will become easier for the ball to go to players near the centre circle.





DF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Skill-type Japanese players: All player stats +2.5%
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




GK


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Stamina Cost Down
Required Stamina -5% when using a Special Skill.
Counter Move (Shot (Low Flying))
Stats +15% against Low-Flying Shots
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%




GK

Safety Zone
Stats +25% vs shots from outside the penalty area.

Stats Up
Netherlands players: All stats +1%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +10% on a successful save
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +5%




OMF / FW

Insight Master
Stats +80% with an advantage at Match-up

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Bond
With 2 or more Agility-type players: All player stats +2%
Bond
With 2 or more Netherlands Players: All player stats +2.5%
Inspire (Stijn)
+5% to Special Skill force when your team mate (Stijn) uses the next Special Skill after you win at match-up




FW

Nationality Link (Germany)
The more German players in the match, the higher stats are boosted (Max 30%, 3 players)

Bond
With 4 or more Skill-type Non-Japanese Players: Opponent team stats -8%
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +10%
One-Two Range Enhance
Distance +25% when a One-Two is successful
Stats Up
Schneider: All stats +1%
Bumpy Ground Resistance
Not affected by Bumpy effect.




DF


Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Bond
With 3 or more Japanese players: All player stats +1.5%




DF

Auto-Block & Intercept Enhance
A chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)

Forward Killer
Stats +15% vs. Forwards
Recover
Decrease Stun time by 80%
Bond
With exactly 2 Argentinian players: All player stats +4%.
Bond
With 3 or more Toughness-type Japanese players: 15% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots




DF


Stamina Killer
+20% to opponents' Stamina cost when matched up.
Recover
Decrease Stun time by 50%
Bond
With 3 or more Toughness-type Rising Sun players: All player stats +7%




DF / DMF


Auto-Intercept Reduce
-20% chance of activation of opponent team's DFs and DM's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Skill-type Japanese players: All player stats +7%




DF


Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 3 or more Japanese Players: Opponent team stats -7%
Stats Up
Japanese Players: All stats +1.5%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Recover
Decrease Stun time by 50%
Penalty/Vital Area Master
Stats +20% when in the penalty area or vital area.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 2 or more Japanese players: All player stats +5%
Stats Up
Golden 23 Players: All stats +3%




DF


Recover
Decrease Stun time by 80%
Insight Master
Stats +30% with an advantage at Match-up
Stats Up
Golden 23 Players: All stats +1%
Shot Killer (High-Flying)
Stats +15% against High-Flying Shots
Bond
With 3 or more Agility-type Japanese Players: All player stats +4%




DF


Forward Killer
Stats +15% vs. Forwards
Auto-Block & Intercept Enhance
50% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Skill-type Japanese players: All player stats +4%




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