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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1219.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1190.png)
Pressure
-13% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-13% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/306.png)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 30%)
The more Japanese players in the match, the higher stats are boosted (Max 30%)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/899.png)
40% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1359.png)
Mid/Vital Area Master
Stats +20% when in the middle area or vital area.
Stats +20% when in the middle area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2065.png)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/571.png)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)