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OMF / FW


One-Two Range Enhance
Distance +30% when a One-Two is successful
Dribble Range Enhance
Successful Dribble Range x2.5
Insight Master
Stats +30% with an advantage at Match-up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +4.5%




DF / DMF


Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
One-Two Killer
Stats +80% when an opponent selects One-Two
Bond
With 3 or more Toughness-type Japanese players: All player stats +3%




DF / DMF

Penalty/Vital Area Master
Stats +30% when in the penalty area or vital area.

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Rain/Puddle Resistance
Not affected by rain and puddles.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Non-Japanese players: All player stats +5%




FW


Recover
Decrease Stun time by 70%
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +10%
Combination (Konsawatt Trio)
Stats +10% when Sakhon and Faran are on your team.
Bond
With Sakhon and Faran: All player stats +4%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.




FW


Hotline (Schester)
+10% to stats when selecting the next command after receiving a pass from (Schester)
Wakabayashi Killer
Stats +20% vs. Wakabayashi
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%




DF / DMF


Special Skill Block
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. club players.
Stats Down
(Opponent) Japanese Players: All stats -2%
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Recover
Decrease Stun time by 50%




OMF / FW


Inspire (Napoleon)
+5% to Special Skill force when your team mate (Napoleon) uses the next Special Skill after you win at match-up
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +10%)
Bond
With Napoleon: All player stats +1.5%




OMF / FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+15% to opponents' Stamina cost when matched up.
GK Killer
Stats +5% vs. Goalkeepers
Bond
With 4 or more Non-Japanese players: All player stats +4.5%




GK


Bond
With 3 or more Skill-type players: Opponent team stats -3%
Agility Killer
Stats +5% vs. Agility-type
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Skill-type players: All player stats +2%




GK

Long Feed
When the GK kicks the ball to a teammate, it will go to the farthest teammate on your side. (100% chance)

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Full Power Gauge Up
Full Power Gauge +15% on a successful save
Rising Sun Players Killer
Stats +5% vs. Rising Sun players
Bond
With 4 or more Toughness-type players: All player stats +4.5%




GK

Master Catcher
Can catch a ball even if it breaks a catch.

Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots




DF


Special Skill Block
Block one Special Skill of your match-up opponent.
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Stats Up
Piemonte Players: Stats +1.5%
Bond
With 2 or more Toughness-type Club players: All player stats +5%
Recover
Decrease Stun time by 70%




OMF

Adversity
Stats +35% when your match-up opponent's total stats are higher than yours. (except GK)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Latin and North American players: All player stats +3%




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Bond
With 3 or more Club players: All player stats +7%.




DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Recover
Decrease Stun time by 50%
Shot Killer (Non-Flying)
Stats +30% against Non-Flying Shots
Bond
With 3 or more Asian players: Opponent team stats -4.5%
Bond
With 3 or more Asian players: All player stats +1.5%
Stamina Killer
+20% to opponents' Stamina cost when matched up.




FW


Low Ball Request
Receive a cross as a Low-Flying Ball
Stamina Killer
+15% to opponents' Stamina cost when matched up.
DM/DF Killer
Stats +15% vs. Defensive Midfielders and Defenders
Bond
With 2 or more Toughness-type players: All player stats +5%
Recover
Decrease Stun time by 60%




OMF


Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%




OMF


Side Master
Stats +15% near the side line
Inspire (Fei)
+5% to Special Skill force when your team mate (Fei Xiang) uses the next Special Skill after you win at match-up
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%




OMF / FW


Combination (Diaz)
Stats +5% when Diaz is on your team
Stats Up
Diaz: All stats +3%
Stats Up
Toughness-type Latin and North American players: Stats +2%
Rain/Puddle Resistance
Not affected by rain and puddles.
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




GK

Punching Master
When a punch is successful, there is a chance it will become easier for the ball to go to players near the centre circle.

Stats Up
Toughness-type (DF): Stats +5%
Club players Killer
Stats +10% vs. Club players
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Full Power Gauge Up
Full Power Gauge +25% on a successful save
Bond
With 2 or more Toughness-type Club players: All player stats +7%



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