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FW


DF/GK Killer
Stats +20% vs. Defenders and Goalkeepers
Dribble Range Enhance
Successful dribble range x3
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3.5%
Stamina Killer
+15% to opponents' Stamina cost when matched up.




OMF


Dribble Range Enhance
Successful Dribble Range x2.5
Insight Master
Stats +20% with an advantage at Match-up
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Club players: All player stats +4%
Inspire (Japanese Players)
+3% to Special Skill force when your Japanese teammate uses the next Special Skill after you win at match-up




OMF / FW


Stats Up
Latin and North American players: All stats +2%
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Direct Hotline (Leo)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Leo
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF


Direct Hotline (Xavii)
FW/AM teammates get +3% Special Skill force for the next Special Skill used after receiving a pass from Xavii
Stats Up
Spanish players: All stats +2%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF

Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Bond
With 2 or more Skill-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Skill-type Club players: All player stats +2%
Direct Hotline (Izawa)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Izawa




OMF


Stamina Cost Down
Required Stamina -30% when using a Special Skill.
Special Skill Force Up
Shot Special Skills except Flying Shots: Force +5%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Bond
With 2 or more Skill-type Japanese Players: Opponent team stats -7.5%
One-Two Range Enhance
Distance +75% when a One-Two is successful




FW


Special Skill Block
Block one Special Skill of your match-up opponent.
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -15% to stamina cost (except GK).
Bond
With 2 or more Toughness-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Toughness-type Club players: All player stats +2%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF


Inspire (Non-Japanese)
+5% to stats when your Non-Japanese team mate (FW/AM) selects the next command after you win at match-up
Special Skill Block
Block 2 Special Skills of your match-up opponent. (80% chance)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +5%
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance




FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

One-Two Range Enhance
Distance +50% when a One-Two is successful
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Club players: All player stats +4%
Match-Up Win Bonus
Shot Special Skill Force +20% when you win at Match-Up (Max 1 time)




DMF / OMF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Club players: All player stats +4%
Special Skill Block
Block one Special Skill of your match-up opponent.




OMF


Insight Master
Stats +15% with an advantage at Match-Up
Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3.5%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.






FW

Combination (Santana)
Stats +10% when Carlos Santana is on your team

Insight Master
Stats +20% with an advantage at Match-up
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




OMF / FW


Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Direct Hotline (Matteo)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Matteo
Bond
With 2 or more Skill-type players: Opponent team stats -3.5%
Stats Up
European Players: All stats +5%
Bond
With 2 or more Skill-type players: All player stats +3.5%




OMF

DM/DF Killer
Stats +20% vs. Defensive Midfielders and Defenders

Special Skill Block
Block one Special Skill of your match-up opponent.
Match-Up Win Bonus
Shot Special Skill Force +20% when you win at Match-Up (Max 1 time)
Full Power Gauge Up
Full Power Gauge +15% when you win at Match-Up
Bond
With 3 or more Non-Japanese players: All player stats +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.




DF


Recover
Decrease Stun time by 60%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+20% to opponents' Stamina cost when matched up.




OMF


Direct Hotline (Matsuyama)
Middle School teammates (FW) get +5% to stats when selecting the next command after receiving a pass from Matsuyama
Auto-Intercept Enhance
15% chance to activate a Special Skill during a Japanese teammate's Auto-Intercept. (Required Stamina: 0)
Stats Up
Middle School players: All stats +1%
Bond
With 2 or more Skill-type Japanese Players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




OMF / FW


Match-Up Win Bonus
All stats +10% each time you win at match-up (Up to 2 Times)
Special Skill Force Up
All Special Skills: Force +5%
Bond
With 3 or more Non-Japanese Rising Sun Players: Opponent team stats -9%




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