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GK


Skill Killer
Stats +20% vs. Skill-type
Stat Handicap Resistance
10% reduction to stat handicap effects vs. France JY players.
Stats Up
French Players: All stats +3%
Bond
With 3 or more European Players: All player stats +7.5%




DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Blocks one Dribble/Tackle Special Skill of your match-up opponent. (70% chance to activate)
Auto-Intercept Reduce
-15% chance of activation of opponent team's Special Skills by Auto-Intercept Enhance
Special Skill Force Up
Interception Special Skills: Force +10%
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
Price of confused fight
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)




DF


Stats Down
Physical -20% for match-up opponent's Japanese players. (80% chance)
Stats Down
(Opponent) Japanese Players: All stats -2%
Bond
With 3 or more Toughness-type Club players: Opponent team stats -2.5%
Auto-Intercept Enhance
10% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Club players: All player stats +2.5%




FW


Hotline (Schester)
+10% to stats when selecting the next command after receiving a pass from (Schester)
Wakabayashi Killer
Stats +20% vs. Wakabayashi
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%







OMF / FW


Low Baller
A centering kick will always be a low ball.
Bond
With 2 or more Toughness-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2.5%




FW

Penalty Area Master
Stats +20% when inside the penalty area.

Recover
Decrease Stun time by 50%
Special Skill Force Up
High-Flying Shot Special Skills: Force +12%
Special Skill Force Up
Low Flying Shot Special Skills: Force +12%
Bond
With 3 or more Toughness-type Japanese players: All player stats +4.5%




FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Insight Master
Stats +10% with an advantage at Match-up
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +3.5%
Support (Takeshi)
Team mate Takeshi appears at 60% rate to support you on a solo defensive match-up.




DMF / OMF


Match-Up Win Bonus
All stats +10% when you win at Match-Up (Up to 1 Time)
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Vital Area Master
Stats +20% when in the vital areas of both sides.
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
Non-Japanese Player Killer
Stats +5% vs. Non-Japanese Players




DMF / OMF


Price of confused fight
-7% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Japanese Players: All stats +1.5%
Bond
With 4 or more Japanese players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Toughness-type Japanese players: All player stats +5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)




FW

Super Sub
Stats +50% when playing as a substitute

Will to Win (when inferior)
When losing with the score, stats: +20%
Stamina Killer
+40% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Toughness-type players: All player stats +6%
Will to Win (even)
When at a draw with the score, stats: +12% (except 0-0)




DF / DMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Intercept Special Skills: Force +35%
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 4 or more Toughness-type players: All player stats +4%




OMF / FW

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Stamina Killer
+15% to opponents' Stamina cost when matched up.
GK Killer
Stats +5% vs. Goalkeepers
Bond
With 4 or more Non-Japanese players: All player stats +4.5%




FW

Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)

Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
Hotline (Garcia, Suarez, Zaragoza)
+10% to stats when selecting the next command after receiving a pass from (Garcia, Suarez, Zaragoza)




FW

Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)

Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
Hotline (Garcia, Suarez, Zaragoza)
+10% to stats when selecting the next command after receiving a pass from (Garcia, Suarez, Zaragoza)




DF

Team Link (JY)
The more JY players in the match, the higher stats are boosted (Max 40%, up to 8 players)

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Toughness-type JY players: All player stats +7%




DMF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Recover
Decrease Stun time by 80%
Auto-Block & Intercept Enhance
40% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)



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