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DMF / OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Match-Up Win Bonus
All stats +5% when you win at Match-Up (Up to 1 Time)
Bond
With 3 or more Toughness-type Japanese players: All player stats +4%




DF / DMF


Recover
Decrease Stun time by 50%
Rain/Puddle Resistance
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Bond
With 6 or more Non-Japanese players: All player stats +2.5%
Stamina Killer
+20% to opponents' Stamina cost when matched up.




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stats Up
Golden 23 Players: All stats +2%
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Shot Killer (High-Flying)
Stats +5% against High-Flying Shots
Forward Killer
Stats +5% vs. Forwards
Bond
With 3 or more Agility-type players: All player stats +3.5%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Shot Killer (Low-Flying)
Stats +10% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +10% against High-Flying Shots
Auto-Block & Intercept Enhance
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Bond
With 2 or more Club players: All player stats +6%
Recover
Decrease Stun time by 70%





DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Price of confused fight
-8% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Stats Up
Club players: Stats +1.5%
Bond
With 2 or more Agility-type players: 25% chance to activate a Special Skill during DM/DF teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 2 or more Agility-type players: All player stats +5%
Stamina Cost Down
Required Stamina -30% when using a Special Skill.




DF

Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +20%)

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +10% with an advantage at Match-up
Bond
With 3 or more Toughness-type Club players: Opponent team stats -5%
Bond
With 3 or more Toughness-type Club players: All player stats +1.5%
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)




GK

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Shot Killer (High-Flying)
Stats +5% against High-Flying Shots
Pedal to the Metal
All stats +3% during Full Power Football
Shot Killer (Low-Flying)
Stats +5% against Low-Flying Shots
Safety Zone
Stats +3% vs shots from outside the penalty area.





GK

Safety Zone
Stats +25% vs shots from outside the penalty area.

Master Catcher
Can catch a ball even if it breaks a catch.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bond
With 3 or more Japanese players: All player stats +6%




FW

Combination (Santana)
Stats +10% when Carlos Santana is on your team

Insight Master
Stats +20% with an advantage at Match-up
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Recover
Decrease Stun time by 50%
Penalty/Vital Area Master
Stats +20% when in the penalty area or vital area.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Bond
With 2 or more Japanese players: All player stats +5%
Stats Up
Golden 23 Players: All stats +3%




DF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 35%)

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -3%
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +2.5%




DF / DMF


Rain/Puddle Resistance
Not affected by rain and puddles.
All Japan (JY) Killer
Stats +10% vs. All Japan (JY) Players
Stat Handicap Resistance
50% reduction to stat handicap effects on the own stats
Skill Killer
Stats +10% vs. Skill-type




GK


Assign Insight Master (DF)
DF teammates get +10% to stats with an advantage at Match-up
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 3 or more Agility-type players: All player stats +2%




DMF / OMF


Stats Up
Swedish players: All stats +5%
Full Power Gauge Up
Full Power Gauge +5% when you win at Match-Up
Stats Down
(Opponent) European Players: All stats -5%
Bumpy Ground Resistance
Not affected by Bumpy effect.
Auto-Intercept Enhance (middle area)
50% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)




OMF / FW


Match-Up Win Bonus
All stats +16% when you win at Match-Up (Up to 1 Time)
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%




DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).

Bumpy Ground Resistance
Not affected by Bumpy effect.
High Baller
A centering kick will always be a high ball.
Bond
With 3 or more Agility-type Club players: All player stats +1.5%




DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +20% with an advantage at Match-up




OMF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Insight Master
Stats +10% with an advantage at Match-up



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