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DF

Auto-Block Enhance
A chance to activate a Special Skill during an automatic block. (Required Stamina: 0)

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 50%
Shot Killer
Stats +30% against All types of shots
Bond
With 4 or more Non-Japanese players: All player stats +4%




DF / DMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Intercept Special Skills: Force +35%
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 4 or more Toughness-type players: All player stats +4%




DF / DMF

Penalty/Vital Area Master
Stats +30% when in the penalty area or vital area.

Stamina Killer
+20% to opponents' Stamina cost when matched up.
Rain/Puddle Resistance
Not affected by rain and puddles.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Non-Japanese players: All player stats +5%




OMF / FW


Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2%
Bond
With 2 or more Toughness-type players: All player stats +1%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




FW


High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Stat Handicap Resistance
2.5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Agility-type players: All player stats +2%
Bond
With 2 or more Agility-type players: All player stats +1%
Sharp Angle Shooter
Doesn't lose momentum even when shooting from a tight angle.




DMF

Support (Dugo)
Team mate Dugo appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Latin and North American players: Opponent team stats -6%
Bond
With 3 or more Latin and North American players: All player stats +2%
Special Skill Force Up
All Special Skills: Force +30%




DMF

Support (Marcio)
Team mate Marcio appears at a fixed rate to support you on a solo defensive match-up.

Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 3 or more Latin and North American players: Opponent team stats -6%
Bond
With 3 or more Latin and North American players: All player stats +2%
Special Skill Force Up
All Special Skills: Force +30%




DF

Stamina Killer
+40% to opponents' Stamina cost when matched up.

Auto-Block & Intercept Enhance
60% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
Special Skill Force Up
All Special Skills: Force +30%
Recover
Decrease Stun time by 50%
Bond
With 3 or more Non-Japanese players: All player stats +6%




DF


Auto-Intercept Reduce
-15% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance
Special Skill Block
Block one Special Skill of your match-up opponent.
Bond
With 4 or more Agility-type players: Opponent team stats -3%
Bond
With 4 or more Agility-type players: All player stats +5%




DF

Insight Master
Stats +50% with an advantage at Match-up

Stamina Killer
+25% to opponents' Stamina cost when matched up.
Bond
With 5 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 5 or more Non-Japanese players: All player stats +2%




FW


Dribble Range Enhance
Successful Dribble Range x5
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type players: All player stats +2.5%
Bond
With 2 or more Toughness-type players: All player stats +1%




DF


Recover
Decrease Stun time by 50%
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 4 or more Toughness-type players: All player stats +3%




FW

Hotline (Hino)
+10% to stats when selecting the next command after receiving a pass from (Hino)

Bond
(Opponent) All stats -2%
Recover
Decrease Stun time by 80%
High Ball Request
Receive a cross as a High-Flying Ball
Stats Up
Non-Japanese Players: All stats +2%




DF


Stand Firm
No longer knocked back by shots.
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 5 or more Skill-type players: All player stats +1%




FW

Combination (Lee)
Stats +30% when Lee Yong-un is on your team

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Special Skill Force Up
All Special Skills: Force +20%




FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).




OMF / FW

Super Sub
Stats +50% when playing as a substitute

Stat Handicap Resistance
20% reduction to stat handicap effects on the own stats
DF Killer
Stats +15% vs. Defenders
Bond
With 4 or more European players: All player stats +3%




OMF

Give Everything
Stats increase the higher your Stamina (Max +10%)

Stamina Cost Down
Required Stamina -40% when using a Special Skill.
Recover
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




FW

Indomitable
+15% to stats when you select the next command after you lose at match-up

Block Killer
Stats +20% when an opponent selects Block
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.




GK

Team Link (Club)
The more Club players in the match, the higher stats are boosted (Max 30%, 8 players)

Master Catcher
Can catch a ball even if it breaks a catch.
Full Power Gauge Up
Full Power Gauge +30% on a successful save
Bond
With 3 or more Agility-type Club players: All player stats +7%



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