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Catch Killer
Stats +35% when an opponent selects Catch
Stats +35% when an opponent selects Catch
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +3.5%
With 3 or more Toughness-type Non-Japanese Players: All player stats +3.5%
Direct Hotline (Levin)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Levin
FW teammates get +5% to stats when selecting the next command after receiving a pass from Levin
Match-Up Win Bonus
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
Shot Special Skill Force +22% when you win at Match-Up (Max 1 time)
Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Dribble Range Enhance
Successful Dribble Range x4
Successful Dribble Range x4
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type players: All player stats +4.5%
With 2 or more Toughness-type players: All player stats +4.5%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Vital Area Master
Stats +10% when in the vital areas of both sides.
Stats +10% when in the vital areas of both sides.
Bond
With 2 or more Agility-type Club players: Opponent team stats -4.5%
With 2 or more Agility-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Agility-type Club players: All player stats +2.5%
With 2 or more Agility-type Club players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Nationality Link (Non-Jpn)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
The more non-Japanese players in the match, the higher stats are boosted (Max 15%, 5 players)
Agility Killer
Stats +5% vs. Agility-type
Stats +5% vs. Agility-type
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Bond
With 3 or more Club players: Opponent team stats -4.5%
With 3 or more Club players: Opponent team stats -4.5%
Bond
With 3 or more Club players: All player stats +2%
With 3 or more Club players: All player stats +2%
Support (Kevin)
Team mate Kevin appears at 70% rate to support you on a solo defensive match-up.
Team mate Kevin appears at 70% rate to support you on a solo defensive match-up.
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Non-Japanese Player Killer
Stats +12% vs. Non-Japanese Players
Stats +12% vs. Non-Japanese Players
Stats Up
Germany Club players: Stats +1.5%
Germany Club players: Stats +1.5%
Bond
With 2 or more NEXT DREAM players: All player stats +4.5%
With 2 or more NEXT DREAM players: All player stats +4.5%
Inspire (Bremen Players)
+3% to stats when your team mate (Bremen Players) selects the next command after you win at match-up
+3% to stats when your team mate (Bremen Players) selects the next command after you win at match-up
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Dribble Range Enhance
Successful dribble range x3
Successful dribble range x3
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Bond
With 2 or more NEXT DREAM players: Opponent team stats -4%
With 2 or more NEXT DREAM players: Opponent team stats -4%
Bond
With 2 or more NEXT DREAM players: All player stats +2%
With 2 or more NEXT DREAM players: All player stats +2%
Support (Tsubasa)
Team mate Tsubasa appears at 60% rate to support you on a solo defensive match-up.
Team mate Tsubasa appears at 60% rate to support you on a solo defensive match-up.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Bond
With 2 or more Agility-type Club players: All player stats +3%
With 2 or more Agility-type Club players: All player stats +3%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 25%).
The higher the Stamina, the higher the force of Special Skills (Max 25%).
Stat Handicap Resistance
4.5% reduction to stat handicap effects vs. your teammates.
4.5% reduction to stat handicap effects vs. your teammates.
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Special Skill Block
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)
Block one Shooting Special Skill of your match-up opponent (50% chance to activate)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Club players Killer
Stats +5% vs. Club players
Stats +5% vs. Club players
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Will to Win (when superior)
When winning with the score, stats: +5%
When winning with the score, stats: +5%
Bond
With 3 or more Toughness-type players: Opponent team stats -3%
With 3 or more Toughness-type players: Opponent team stats -3%
Bond
With 3 or more Toughness-type players: All player stats +4%
With 3 or more Toughness-type players: All player stats +4%
Direct Hotline (Stijn)
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.
Team mate Brian gets +5% to stats when selecting the next command after receiving a pass from Stijn.
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Vital Area Master
Stats +20% when in the vital areas of both sides.
Stats +20% when in the vital areas of both sides.
Bond
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
With 2 or more Toughness-type Non-Japanese players: Opponent team stats -3.5%
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
With 2 or more Toughness-type Non-Japanese players: All player stats +2.5%
Japanese Player Killer
Stats +5% vs. Japanese Players
Stats +5% vs. Japanese Players
Team Link (Catalonia)
The more Catalonia players in the match, the higher stats are boosted (Max 15%, 5 players)
The more Catalonia players in the match, the higher stats are boosted (Max 15%, 5 players)
Hotline (Tsubasa, Luikal)
+10% to stats when selecting the next command after receiving a pass from Tsubasa or Luikal
+10% to stats when selecting the next command after receiving a pass from Tsubasa or Luikal
Direct Hotline (Overus)
teammates Tsubasa and Luikal get +5% to stats when selecting the next command after receiving a pass from Overus
teammates Tsubasa and Luikal get +5% to stats when selecting the next command after receiving a pass from Overus
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 3 or more Toughness-type players: All player stats +2.5%
With 3 or more Toughness-type players: All player stats +2.5%
Stats Up
Catalonia players: Stats +1%
Catalonia players: Stats +1%
Forward/Attacking Midfielder Killer
Stats +15% vs. Forwards and Attacking Midfielders
Stats +15% vs. Forwards and Attacking Midfielders
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Full Power Gauge +10% when you win at Match-Up
Direct Hotline (Frank de Boer)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Frank de Boer
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +2%
With 3 or more Club players: All player stats +2%
Special Skill Force Up
Passing Special Skills: Force +15%
Passing Special Skills: Force +15%
Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Pressure
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With 3 or more Agility-type Club players: All player stats +2.5%
With 3 or more Agility-type Club players: All player stats +2.5%
Full Power Gauge Up
Full Power Gauge +12% when you win at Match-Up
Full Power Gauge +12% when you win at Match-Up
Rain/Puddle Resistance
Not affected by rain and puddles.
Not affected by rain and puddles.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Not affected by Bumpy effect.
Bond
With 5 or more Toughness-type Non-Japanese: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
With 5 or more Toughness-type Non-Japanese: 10% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Club players: All player stats +2%
With 3 or more Toughness-type Club players: All player stats +2%
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
Combination (Pepe)
Stats +20% when Pepe is on your team.
Stats +20% when Pepe is on your team.
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Inspire (Brazilian Players)
+2% to Special Skill force when your Brazilian teammate uses the next Special Skill after you win at match-up
+2% to Special Skill force when your Brazilian teammate uses the next Special Skill after you win at match-up
Direct Hotline (Leo)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Leo
FW teammates get +5% to stats when selecting the next command after receiving a pass from Leo
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +20%
High-Flying Shot Special Skills: Force +20%
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Assign High Baller
Centering kick from a teammate FW will always be a high ball.
Centering kick from a teammate FW will always be a high ball.
Bond
With 5 or more Toughness-type players: All player stats +2%
With 5 or more Toughness-type players: All player stats +2%
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Not affected by snow and snow cover.
Bond
With exactly 3 Agility-type Non-Japanese players: All player stats +1.5%.
With exactly 3 Agility-type Non-Japanese players: All player stats +1.5%.
Direct Hotline (Grandios)
FW/AM teammates get +2% to stats when selecting the next command after receiving a pass from Grandios
FW/AM teammates get +2% to stats when selecting the next command after receiving a pass from Grandios
Punching Master
When a punch is successful, it is easier for the ball to go to players near the centre circle.
When a punch is successful, it is easier for the ball to go to players near the centre circle.
Safety Zone
Stats +5% vs shots from outside the penalty area.
Stats +5% vs shots from outside the penalty area.
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
2% reduction to stat handicap effects vs. your teammates.
Club players Killer
Stats +14% vs. Club players
Stats +14% vs. Club players
Long Feed
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
When the GK kicks the ball to a teammate, there is 80% chance that it will go to the farthest teammate on your side.
Bond
With 2 or more Skill-type players: All player stats +5%
With 2 or more Skill-type players: All player stats +5%
Counter Move (Rising Sun Players)
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Special Skill Block
Block one Shooting Special Skill of your match-up opponent.
Block one Shooting Special Skill of your match-up opponent.
Support (Kevin)
Team mate Kevin appears at 70% rate to support you on a solo defensive match-up.
Team mate Kevin appears at 70% rate to support you on a solo defensive match-up.
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7%
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -7%
Stats Up
European Players: All stats +2.5%
European Players: All stats +2.5%
Counter Move (Rising Sun Players)
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Special Skill Block
Block one Shooting Special Skill of your match-up opponent.
Block one Shooting Special Skill of your match-up opponent.
Support (Eric)
Team mate Eric appears at 70% rate to support you on a solo defensive match-up.
Team mate Eric appears at 70% rate to support you on a solo defensive match-up.
Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -7%
With 2 or more Agility-type Non-Japanese players: Opponent team stats -7%
Stats Up
European Players: All stats +2.5%
European Players: All stats +2.5%