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DMF


Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Stats Up
Piemonte Players: Stats +1.5%
Bond
With 2 or more Agility-type Club players: All player stats +5%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Insight Master
Stats +15% with an advantage at Match-Up
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +4.5%
Stats Up
Latin and North American players: All stats +1%




OMF

Struggle
Stats +20% when the force of the Special Skill selected by your match-up opponent is higher than yours (except GK)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Direct Hotline (Yumikura)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Yumikura
Insight Master
Stats +15% with an advantage at Match-Up
Bond
With 2 or more Skill-type Club players: All player stats +4%




DF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Skill-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Skill-type Japanese players: All player stats +2.5%
Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)




OMF / FW

Insight Master
Stats +80% with an advantage at Match-up

Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Bond
With 2 or more Agility-type players: All player stats +2%
Bond
With 2 or more Netherlands Players: All player stats +2.5%
Inspire (Stijn)
+5% to Special Skill force when your team mate (Stijn) uses the next Special Skill after you win at match-up




OMF / FW

Match-Up Win Bonus
All stats +5% each time you win at match-up (Up to 3 Times)

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Struggle
Stats +15% when the force of the Special Skill selected by your match-up opponent is higher than yours. (except GK)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




DMF / OMF


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Direct Hotline (Xavi)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Xavi
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Bond
With 3 or more Club players: All player stats +2.5%
Recover
Decrease Stun time by 50%




FW

Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)

Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
Hotline (Garcia, Suarez, Zaragoza)
+10% to stats when selecting the next command after receiving a pass from (Garcia, Suarez, Zaragoza)




FW

Player Link (Five Soldiers of the Aztec Sun)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Arbez, Lopez, Zaragoza, Suarez, Garcia)

Special Skill Force Up
High-Flying Shot Special Skills: Force +5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Stats Up
Espadas: All stats +1.5%
Bond
With 5 or more Mexican players: All player stats +2%
Hotline (Garcia, Suarez, Zaragoza)
+10% to stats when selecting the next command after receiving a pass from (Garcia, Suarez, Zaragoza)




OMF / FW


Sharp Angle Shooter
Shots become less affected by angle. (70% chance, Match-Up only)
Special Skill Force Up
Shot Special Skills: Force +10%. (90% chance, Match-Up only)
Stats Down
All stats -5% for match-up opponent's Toughness-type players
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




DMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -30% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players




OMF / FW


Catch Killer
Stats +5% when an opponent selects Catch
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +5%
Support (Tsubasa)
Team mate Tsubasa appears at 60% rate to support you on a solo defensive match-up.
Bond
With 2 or more Toughness-type players: All player stats +5%




DMF / OMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Direct Hotline (Takeshi)
Japanese teammates get +8% to stats when selecting the next command after receiving a pass from Takeshi
Auto-Intercept Reduce
-20% chance of activation of opponent team's AM's, DM's and DF's Special Skills by Auto-Intercept Enhance
Bond
With 3 or more Japanese Players: Opponent team stats -4%
Bond
With 3 or more Japanese players: All player stats +3%
Stamina Cost Down
Required Stamina -25% when using a Special Skill.




FW


Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Price of confused fight
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
Special Skill Force Up
Low Flying Shot Special Skills: Force +5%
Bond
With 2 or more Toughness-type Japanese Players: Opponent team stats -7.5%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)




FW

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).

Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Vital Area Master
Stats +10% when in the vital areas of both sides.
Bond
With 2 or more Agility-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Agility-type Club players: All player stats +2.5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DMF / OMF


Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Side Master
Stats +20% near the side line
Stats Up
German players: All stats +1%
Bond
With 3 or more Non-Japanese players: All player stats +5%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




DMF / OMF

Adversity
Stats +25% when your match-up opponent's total stats are higher than yours. (except GK)

Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Special Skill Block
Block one Special Skill of your match-up opponent. (80% chance)
Bond
With 2 or more Skill-type Club players: Opponent team stats -4.5%
Bond
With 2 or more Skill-type Club players: All player stats +2%
Direct Hotline (Izawa)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Izawa




OMF / FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
One-Two Range Enhance
Distance +50% when a One-Two is successful
Insight Master
Stats +25% with an advantage at Match-up
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +4.5%
Tenacity (Santana)
If the Santana on your team has 1 or more Stamina, he can use his Special Skill with normal force




DMF / OMF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Direct Hotline (Takeshi)
Team mate Hyuga gets +7% to stats when selecting the next command after receiving a pass from Takeshi
Stats Up
Japanese Players: All stats +1.5%
Bond
With 2 or more Agility-type Japanese players: All player stats +4.5%
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DMF


Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Insight Master
Stats +10% with an advantage at Match-up
Bond
With 2 or more Skill-type Non-Japanese Players: Opponent team stats -3.5%
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +2.5%
Stamina Cost Down
Required Stamina -15% when using a Special Skill.



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