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OMF

Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.

Match-Up Master (Single)
When there is 1 opponent player during an Attack Match-Up, +20% to stats and -20% to stamina cost (except GK).
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 3 or more Skill-type Japanese players: All player stats +5%




FW


Stamina Killer
+15% to opponents' Stamina cost when matched up.
Hotline (Wang)
+5% to stats when selecting the next command after receiving a pass from (Wang Zhongming)
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +1.5%




OMF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Stats Down
Stats -15% for match-up opponent Tsubasa
Attacking Midfielder Killer
Stats +25% vs. AM
Bond
With 3 or more Club players: All player stats +2%




DF


Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
Recover
Decrease Stun time by 50%
Bumpy Ground Resistance
Not affected by Bumpy effect.




FW


Stamina Killer
+10% to opponents' Stamina cost when matched up.
Stats Down
Opponent Japanese Players: All stats -1%
Recover
Decrease Stun time by 80%
Stats Up
Latin and North American players: All stats +1%
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.




OMF / FW



FW


Stat Handicap Resistance
5% reduction to stat handicap effects vs. Latin and North American players
Combination (Santana)
Stats +10% when Carlos Santana is on your team
High Baller
A centering kick will always be a high ball.
Rain/Puddle Resistance
Not affected by rain and puddles.
Special Skill Force Up
Passing Special Skills: Force +10%




OMF / FW


Pedal to the Metal
All stats +3% during Full Power Football
Stats Up
Latin and North American players: All stats +2%
Auto-Intercept Enhance
5% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 80%




FW


Stamina Killer (Agility-type)
+30% to opponent Agility-type players' Stamina cost when matched up.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Penalty Area Master
All stats +7% when inside the penalty area
Stats Down
(Opponent) Wakashimazu: Stats -5%
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).






GK


Bond
With 2 or more Agility-type Non-Japanese players: Opponent team stats -4%
Pedal to the Metal
All stats +3% during Full Power Football
Full Power Gauge Up
Full Power Gauge +15% on a successful save
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3%




GK


Fiery Potential
The lower the Stamina, the higher the stat boost (Max +7%).
Full Power Gauge Up
Full Power Gauge +5% on a successful save
Bond
With 4 or more Toughness-type players: All player stats +4%




DMF


Stats Down
Physical -20% for match-up opponent's Japanese players. (50% chance)
Stats Down
(Opponent) Skill-type players: Attack -15%. (50% chance, Match-Up only)
Auto-Intercept Enhance
3% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)






FW


Special Skill Block
Block 1 Special Skill(s) of your match-up opponent. (50% chance)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
One-Two Range Enhance
Distance +25% when a One-Two is successful





FW


Stamina Killer
+20% to opponents' Stamina cost when matched up.
One-Two Range Enhance
Distance +25% when a One-Two is successful




FW


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Pressure
-5% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
Stats Down
Opponent Hyuga: Stats -10%
Bond
With 5 or more Skill-type players: All player stats +1.5%



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