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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/538.png)
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2116.png)
FW teammates get +8% to stats when selecting the next command after receiving a pass from Aoi
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1483.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 100%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 100%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/840.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Tsubasa
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/637.png)
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +25%)
Special Skill force increases the lower your Stamina (Max +25%)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/967.png)
+7% to stats when your team mate (Matsuyama) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/889.png)
Type Link <T>
The more Toughness-type players in the match, the higher stats are boosted (Max 10%, 5 players)
The more Toughness-type players in the match, the higher stats are boosted (Max 10%, 5 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/664.png)
-10% to stats when your match-up opponent selects the next command after you win at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1198.png)
Vital Area Master
Stats +10% when in the vital areas of both sides.
Stats +10% when in the vital areas of both sides.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2046.png)
Team mate Natureza gets +10% to stats when selecting the next command after receiving a pass from Zedane
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1252.png)
Nationality Link (Japan)
The more Japanese players in the match, the higher stats are boosted (Max 15%, up to 4 players)
The more Japanese players in the match, the higher stats are boosted (Max 15%, up to 4 players)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1623.png)
+5% to stats when selecting the next command after receiving a pass from Japanese Players
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/16.png)
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/857.png)
+2% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/231.png)
Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Lensenblink, Klismann, Dick, Doleman)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Lensenblink, Klismann, Dick, Doleman)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/715.png)
+4% to Special Skill force when your team mate (Brian) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/229.png)
Player Link (Total Football)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Lensenblink, Dick, Doleman)
The more assigned players on your team, the higher the stat boost (max +25%) (Assigned players: Brian, Kaiser, Lensenblink, Dick, Doleman)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/715.png)
+4% to Special Skill force when your team mate (Brian) uses the next Special Skill after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/164.png)
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1320.png)
+7% to stats when your team mate (Eric, Kevin) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/160.png)
Enhance Special Skills (High-Flying)
High-Flying Shot Special Skills: Force +20%
High-Flying Shot Special Skills: Force +20%
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/673.png)
-10% to stats when your match-up opponent selects the next command after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/164.png)
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/529.png)
FW teammates get +5% to stats when selecting the next command after receiving a pass from Michael