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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1412.png)
Mid/Vital Area Master
Stats +30% when in the middle area or vital area.
Stats +30% when in the middle area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1910.png)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1929.png)
Block 2 Dribble Special Skills of your match-up opponent. (80% chance to activate)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1928.png)
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1412.png)
Mid/Vital Area Master
Stats +30% when in the middle area or vital area.
Stats +30% when in the middle area or vital area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1910.png)
+8% to stats when your team mate (FW/AM) selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1929.png)
Block 2 Dribble Special Skills of your match-up opponent. (80% chance to activate)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1928.png)
When a team mate is alone in a defensive match-up within a certain area, there is 80% chance the player will join the match-up as well. Additionally, -20% in match-up to the player's stamina cost due to Follow effect. (Except GK)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/818.png)
Chance Maker
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
Can adjust the position of 1 player within a certain range to pass to when selecting Pass destination in a match-up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1791.png)
When facing multiple opponents in an Attack Match-Up, the number of Match-Up opponents is reduced to one. Furthermore, players removed due to the effect of "Avert Crisis" are stunned. (Max 2 times, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1792.png)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).