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Insight Master
Stats +50% with an advantage at Match-up
Stats +50% with an advantage at Match-up
Stamina Killer
+25% to opponents' Stamina cost when matched up.
+25% to opponents' Stamina cost when matched up.
Bond
With 5 or more Non-Japanese Players: Opponent team stats -3%
With 5 or more Non-Japanese Players: Opponent team stats -3%
Bond
With 5 or more Non-Japanese players: All player stats +2%
With 5 or more Non-Japanese players: All player stats +2%
Catch Killer
Stats +15% when an opponent selects Catch.
Stats +15% when an opponent selects Catch.
Bond
With 5 or more Japanese players: All player stats +1.5%
With 5 or more Japanese players: All player stats +1.5%
Stamina Killer (Agility-type)
+30% to opponent Agility-type players' Stamina cost when matched up.
+30% to opponent Agility-type players' Stamina cost when matched up.
Bond
With 3 or more Agility-type players: All player stats +1.5%
With 3 or more Agility-type players: All player stats +1.5%
Forward Killer
Stats +25% vs. Forwards
Stats +25% vs. Forwards
Bond
With 2 or more Swedish players: All player stats +1.5%
With 2 or more Swedish players: All player stats +1.5%
Auto-Block Enhance
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Block. (Required Stamina: 0)
Bond
With 5 or more Skill-type Non-Japanese players: All player stats +1.5%
With 5 or more Skill-type Non-Japanese players: All player stats +1.5%
Insight Master
Stats +30% with an advantage at Match-up
Stats +30% with an advantage at Match-up
Shot Killer (Low-Flying)
Stats +50% against Low-Flying Shots
Stats +50% against Low-Flying Shots
Shot Killer (High-Flying)
Stats +50% against High-Flying Shots
Stats +50% against High-Flying Shots
Bond
With 3 or more Club players: All player stats +1.5%.
With 3 or more Club players: All player stats +1.5%.
Bond
With 3 or more Skill-type players: All player stats +1.5%
With 3 or more Skill-type players: All player stats +1.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Bond
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
With 2 or more Toughness-type Non-Japanese Players: All player stats +3%
Non-Japanese Player Killer
Stats +15% vs. Non-Japanese Players
Stats +15% vs. Non-Japanese Players
Bond
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
With 3 or more Toughness-type Non-Japanese players: Opponent team stats -3%
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Stats +15% against Non-Flying Shots
Insight Master
Stats +75% with an advantage at Match-up
Stats +75% with an advantage at Match-up
Inspire (Toughness-type)
+3% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
+3% to Special Skill force when your team mate (Toughness-type Players) uses the next Special Skill after you win at match-up
Bond
With 4 or more Toughness-type players: Opponent team stats -3%
With 4 or more Toughness-type players: Opponent team stats -3%
Bond
With 4 or more Toughness-type players: All player stats +2%
With 4 or more Toughness-type players: All player stats +2%
Shot Killer (Non-Flying)
Stats +10% against Non-Flying Shots
Stats +10% against Non-Flying Shots
Ignore Player Type
Blocks Type Effectiveness of the type weak to.
Blocks Type Effectiveness of the type weak to.
Bond
With 3 or more Skill-type Club players: Opponent team stats -5%
With 3 or more Skill-type Club players: Opponent team stats -5%
Club players Killer
Stats +5% vs. Club players
Stats +5% vs. Club players
Safety Zone
Stats +15% vs shots from outside the penalty area.
Stats +15% vs shots from outside the penalty area.
Bond
With 3 or more Skill-type Club players: All player stats +1.5%
With 3 or more Skill-type Club players: All player stats +1.5%
Stand Firm
No longer knocked back by shots.
No longer knocked back by shots.
Shot Killer (High-Flying)
Stats +30% against High-Flying Shots
Stats +30% against High-Flying Shots
Shot Killer (Low-Flying)
Stats +30% against Low-Flying Shots
Stats +30% against Low-Flying Shots
Bond
With 2 or more Skill-type players: Opponent team stats -3%
With 2 or more Skill-type players: Opponent team stats -3%
Bond
With 2 or more Skill-type players: All player stats +3%
With 2 or more Skill-type players: All player stats +3%
Auto-Intercept Enhance
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
50% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Forward Killer
Stats +20% vs. Forwards
Stats +20% vs. Forwards
Bond
With 2 or more Toughness-type Club players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
With 2 or more Toughness-type Club players: 15% chance to activate a Special Skill during a team mate's Auto-block. (Required Stamina: 0)
Assign DM Killer
Teammate GK: Stats +7% vs. DM
Teammate GK: Stats +7% vs. DM
Bond
With 2 or more Toughness-type Club players: All player stats +4.5%
With 2 or more Toughness-type Club players: All player stats +4.5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Shot Killer (Non-Flying)
Stats +15% against Non-Flying Shots
Stats +15% against Non-Flying Shots
Full Power Gauge Up
Full Power Gauge +5% on a successful save
Full Power Gauge +5% on a successful save
Bond
With 5 or more Toughness-type players: All player stats +1.5%
With 5 or more Toughness-type players: All player stats +1.5%
Penalty Area Master
Stats +35% when inside the penalty area.
Stats +35% when inside the penalty area.
Stats Down
Physical -20% for match-up opponent's Japanese players. (80% chance)
Physical -20% for match-up opponent's Japanese players. (80% chance)
Stats Down
(Opponent) Japanese Players: All stats -2%
(Opponent) Japanese Players: All stats -2%
Bond
With 3 or more Toughness-type Club players: Opponent team stats -2.5%
With 3 or more Toughness-type Club players: Opponent team stats -2.5%
Auto-Intercept Enhance
10% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
10% chance to activate a Special Skill during a teammate's Auto-Intercept. (Required Stamina: 0)
Bond
With 3 or more Toughness-type Club players: All player stats +2.5%
With 3 or more Toughness-type Club players: All player stats +2.5%
Follow
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -15% in match-up to the player's stamina cost due to Follow effect. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, the player will join the match-up as well. Additionally, -15% in match-up to the player's stamina cost due to Follow effect. (Except GK)
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).
The higher the Stamina, the higher the force of Special Skills (Max 20%).
Bond
With 6 or more Japanese players: All player stats +3%
With 6 or more Japanese players: All player stats +3%
Bond
With 3 or more Club players: All player stats +4%.
With 3 or more Club players: All player stats +4%.
Stamina Killer
+10% to opponents' Stamina cost when matched up.
+10% to opponents' Stamina cost when matched up.
Insight Master
Stats +80% with an advantage at Match-up
Stats +80% with an advantage at Match-up
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Enhance Special Skills (Combination Skills)
Combination Special Skills: Force +20%
Combination Special Skills: Force +20%
Bond
With 2 or more Agility-type players: All player stats +2%
With 2 or more Agility-type players: All player stats +2%
Bond
With 2 or more Netherlands Players: All player stats +2.5%
With 2 or more Netherlands Players: All player stats +2.5%
Inspire (Stijn)
+5% to Special Skill force when your team mate (Stijn) uses the next Special Skill after you win at match-up
+5% to Special Skill force when your team mate (Stijn) uses the next Special Skill after you win at match-up
Auto-Intercept Enhance (middle area)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
100% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Special Skill Force Up
Dribble Special Skills: Force +15%
Dribble Special Skills: Force +15%
Special Skill Force Up
Intercept Special Skills: Force +15%
Intercept Special Skills: Force +15%
Bond
With 3 or more WY Players: All player stats +2%
With 3 or more WY Players: All player stats +2%
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Counter Move (Stamina)
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type players: Opponent team stats -7.5%
With 2 or more Toughness-type players: Opponent team stats -7.5%
Penalty Area Master
Stats +30% when inside the penalty area.
Stats +30% when inside the penalty area.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Counter Move (Stamina)
+35% to opponents' Stamina cost when matched up.
+35% to opponents' Stamina cost when matched up.
Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle.
Shots in the opponent's penalty area become unaffected by distance or angle.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 2 or more Toughness-type players: Opponent team stats -7.5%
With 2 or more Toughness-type players: Opponent team stats -7.5%
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Low Ball Request
Receive a cross as a Low-Flying Ball
Receive a cross as a Low-Flying Ball
Bond
With 3 or more Agility-type Non-Japanese players: All player stats +2%
With 3 or more Agility-type Non-Japanese players: All player stats +2%
High Baller
A centering kick will always be a high ball.
A centering kick will always be a high ball.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Special Skill Force Up
All Special Skills: Force +20%
All Special Skills: Force +20%
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%
With 3 or more Agility-type Japanese Players: All player stats +1.5%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Mid-Area Master
Stats +12% when in the middle area.
Stats +12% when in the middle area.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more WY Players: All player stats +2%
With 3 or more WY Players: All player stats +2%
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Penalty Area Master
Stats +12% when inside the penalty area
Stats +12% when inside the penalty area
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Bond
With 3 or more WY Players: All player stats +2%
With 3 or more WY Players: All player stats +2%