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FW

Match-Up Win Bonus
All stats +20% when you win at Match-Up (Up to 1 Time)

Stat Handicap Resistance
10% reduction to stat handicap effects vs. Middle School players
Bumpy Ground Resistance
Not affected by Bumpy effect.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 5 or more Middle School players: All player stats +2%.




FW


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
High Baller
A centering kick will always be a high ball.
Bond
With exactly 2 Skill-type Golden 23 Players: All player stats +4%.
Bond
With 5 or more Skill-type Japanese Players, 15% chance to activate a Special Skill during a teammate's Auto-Intercept (Required Stamina: 0)
Special Skill Force Up
All players' high-flying shot special skills: Force +5%




DMF / OMF

Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Force Up
Interception Special Skills: Force +20%
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Bond
With 3 or more WY players: 20% chance to activate a Special Skill during a team mate's Auto-Intercept. (Required Stamina: 0)




DMF / OMF

Team Link (NEXT DREAM)
The more NEXT DREAM players in the match, the higher stats are boosted (Max 30%, up to 3 players)

Bond
With 3 or more NEXT DREAM players: All player stats +7.5%
Special Skill Block
Block one Special Skill of your match-up opponent.
Stats Up
NEXT DREAM Players: All stats +2%
Auto-Intercept Reduce
‐30% chance of activation of opponent team's AM's and DM's Special Skills by Auto-Intercept Enhance




DF / DMF

Full Power Gauge Up
Full Power Gauge +25% when you win at Match-Up

Swedish players Killer
Stats +20% vs. Swedish players
Special Skill Block
Block one Shot Special Skill except Flying Shot of your match-up opponent.
Auto-Block Enhance (Penalty Area)
80% chance to activate a Special Skill during an Auto-Block in the penalty area. (Required Stamina: 0)
Auto-Intercept Enhance (middle area)
80% chance to activate a Special Skill during an Auto-Intercept in the middle area. (Required Stamina: 0)
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




FW


Stamina Killer (Agility-type)
+30% to opponent Agility-type players' Stamina cost when matched up.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Penalty Area Master
All stats +7% when inside the penalty area
Stats Down
(Opponent) Wakashimazu: Stats -5%
Fiery Potential
The lower the Stamina, the higher the stat boost (Max +10%).




GK


Master Catcher
Can catch a ball even if it breaks a catch.
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Safety Zone
Stats +10% vs shots from outside the penalty area.
Bond
With 3 or more Club players: All player stats +4%.




DMF


Swedish players Killer
Stats +20% vs. Swedish players
Stats Up
(My Team) Tsubasa, Aoi, Sano: All stats +3%
Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Snow/Snow Cover Resistance
Not affected by snow and snow cover.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




GK


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Full Power Gauge Up (Brian)
Team mate Brian gets Full Power Gauge +10% when you win at Match-Up
Shot Killer (High-Flying)
Stats +12% against High-Flying Shots
Bond
With 3 or more Club players: All player stats +4%.




FW


Bumpy Ground Resistance
Not affected by Bumpy effect.
Special Skill Block
Block one Special Skill of your match-up opponent.
Attack at the Scene of a Fire
Special Skill force increases the lower your Stamina (Max +50%)
One-Two Range Enhance
Distance +25% when a One-Two is successful
Bond
With 3 or more Club players: All player stats +7%.




DF


Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+30% to opponents' Stamina cost when matched up.
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)




DMF / OMF

Auto-Intercept Enhance
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Block one Special Skill of your match-up opponent.
Special Skill Force Up
Interception Special Skills: Force +10%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bond
With 3 or more Club players: All player stats +5%.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




OMF / FW

High Baller
A centering kick will always be a high ball.

Stats Up
Golden 23 Misaki: All stats +5%
Combination (Furukawa)
Stats +5% when Kotaro Furukawa is on your team
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Golden 23 players: All player stats +4%.
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)




OMF / FW

Low Baller
A centering kick will always be a low ball.

Stats Up
Golden 23 Misaki: All stats +5%
Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With 3 or more Golden 23 players: All player stats +4%.
Combination (Kazami)
Stats +5% when Shinnosuke Kazami is on your team




DMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Block one Special Skill of your match-up opponent. (40% chance to activate)
Special Skill Block
Block one Special Skill of your match-up opponent. (70% chance)
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Club players: All player stats +3.5%
Forward/Attacking Midfielder Killer
Stats +10% vs. Forwards and Attacking Midfielders




OMF

Fiery Potential
The lower the Stamina, the higher the stat boost (Max +20%).

Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Trust (DF)
+10% to stats when your team mate (DF) selects the next command after you lose at match-up
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Inspire (FW)
+5% to stats when your team mate (FW) selects the next command after you win at match-up




DMF / OMF


Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Club players: All player stats +4%
Special Skill Block
Block one Special Skill of your match-up opponent.



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