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OMF

Team Link (Middle School)
The more Middle School players are in the match, the higher stats are boosted (Max 30%, 3 players)

Recover
Decrease Stun time by 80%
Japanese Player Killer
Stats +5% vs. Japanese Players
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Bond
With 2 or more Middle School players: All player stats +5%
Hotline (Middle School)
+10% to stats when selecting the next command after receiving a pass from Middle School players




OMF / FW

Penalty Area Shooter
Shots in the opponent's penalty area become unaffected by distance or angle. (80% chance)

Support (Teigerbran)
Team mate Teigerbran appears at 70% rate to support you on a solo defensive match-up.
Give Everything
Stats increase the higher your Stamina (Max +30%)
Stat Handicap Resistance
2% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Toughness-type Non-Japanese players: All player stats +5%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.




DF / DMF

Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 35%)

Full Power Gauge Up
Full Power Gauge +10% when you win at Match-Up
Auto-Intercept Enhance
60% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Stat Handicap Resistance
4% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Japanese Players: All player stats +3.5%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.




FW


Combination (Pierre)
Stats +10% when Pierre is on your team
Bond
With 2 or more Skill-type players: All player stats +1%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
Bond
With Skill-type Pierre: All player stats +2.5%




FW


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Bumpy Ground Resistance
Not affected by Bumpy effect.
Bond
With 3 or more Toughness-type players: All player stats +1%
Bond
With Christiansen: All player stats +2%
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 20%).




DMF / OMF

Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)

Special Skill Block
Block one Special Skill of your match-up opponent. (60% chance)
Recover
Decrease Stun time by 80%
Stat Handicap Resistance
1% reduction to stat handicap effects vs. your teammates.
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +2.5%
Insight Master
Stats +30% with an advantage at Match-up




FW


Assign Stamina Cost Down
Team mate Owairan gets -15% Stamina cost for Special Skills
Special Skill Force Up
All Special Skills: Force +15%
Bond
With 2 or more Non-Japanese Players: Opponent team stats -4%
Bond
With 2 or more Non-Japanese Players: All player stats +2.5%
Assign Stamina Killer
Teammate Owairan gets +25% to opponents' Stamina cost when matched up.




FW


Stamina Killer
+15% to opponents' Stamina cost when matched up.
Insight Master
Stats +20% with an advantage at Match-up
Bond
With 3 or more Skill-type players: Opponent team stats -5%
Bond
With 3 or more Skill-type players: All player stats +3%
Low Ball Request
Receive a cross as a Low-Flying Ball (80% chance)




DF / DMF


Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
All Special Skills: Force +10%
Bond
With 4 or more Japanese players: Opponent team stats -4%
Bond
With 4 or more Japanese players: All player stats +2.5%
Inspire (Misaki & Matsuyama)
+7% to stats when your team mate (Misaki), (Matsuyama) selects the next command after you win at match-up




OMF / FW


Match-Up Win Bonus
All stats +3% each time you win at match-up (Up to 2 Times)
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Recover
Decrease Stun time by 30%
Bond
With 3 or more Agility-type Non-Japanese Players: All player stats +2%




OMF

Mid/Vital Area Master
Stats +20% when in the middle area or vital area.

Direct Hotline (Schester)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Schester
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Auto-Intercept Enhance
70% chance to activate a Special Skill during Auto-Intercept. (Required Stamina: 0)




DF

Stamina Killer
+40% to opponents' Stamina cost when matched up.

Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Stamina Killer
+20% to opponents' Stamina cost when matched up.
Side Master
Stats +30% near the side line




OMF


Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Espadas: All stats +3%
Stamina Killer
+15% to opponents' Stamina cost when matched up.
Bond
With 3 or more Non-Japanese players: All player stats +5%
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.




FW


Stat Handicap Resistance
10% reduction to stat handicap effects on Latin and North American Club players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With Gakuto Igawa: All player stats +1%
Bond
With 3 or more Skill-type Non-Japanese players: All player stats +1.5%
Low Baller
A centering kick will always be a low ball.




OMF / FW


Stat Handicap Resistance
10% reduction to stat handicap effects on Latin and North American Club players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Bond
With Tsubasa Ozora: All player stats +1%
Bond
With 3 or more Toughness-type Non-Japanese Players: All player stats +1.5%
Recover
Decrease Stun time by 50%




DMF / OMF

Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. (Except GK)

Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Stats Up
Club players: Stats +3%
Direct Hotline (Zedane)
FW/AM teammates get +5% to stats when selecting the next command after receiving a pass from Zedane
Price of confused fight
-10% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
Japanese Player Killer
Stats +10% vs. Japanese Players




FW

Enhance Special Skills (Shooting)
Shot Special Skills except Flying Shots: Force +35%

Stamina Killer
+15% to opponents' Stamina cost when matched up.
Team Link (South American Club)
The more South American Club players in the match, the higher stats are boosted (Max 15%, 3 players)
Stat Handicap Resistance
3% reduction to stat handicap effects vs. club players.
Rain/Puddle Resistance
Not affected by rain and puddles.
Stats Up
Latin and North American players: All stats +2%




FW


Special Skill Block
Block 1 Tackle Special Skill of your match-up opponent (70% chance)
Special Skill Block
Block 1 Intercept Special Skill of your match-up opponent (70% chance)
Insight Master
Stats +30% with an advantage at Match-up
Bond
With 2 or more Agility-type players: All player stats +5%
Stamina Killer
+35% to opponents' Stamina cost when matched up.




DMF / OMF

Stamina Killer
+30% to opponents' Stamina cost when matched up.

Indomitable
+25% to stats when you select the next command after you lose at match-up
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Recover
Decrease Stun time by 60%
Bond
With 2 or more Skill-type Japanese players: All player stats +2%
Stat Handicap Resistance
7.5% reduction to stat handicap effects vs. your teammates.




OMF


Dribble Range Enhance
Successful Dribble Range x2.5
Insight Master
Stats +20% with an advantage at Match-up
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Club players: All player stats +4%
Inspire (Japanese Players)
+3% to Special Skill force when your Japanese teammate uses the next Special Skill after you win at match-up



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