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![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/963.png)
Give Everything
Stats increase the higher your Stamina (Max +20%)
Stats increase the higher your Stamina (Max +20%)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1819.png)
+5% to stats when your Japanese teammate selects the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1516.png)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/551.png)
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 10%).
The higher the Stamina, the higher the force of Special Skills (Max 10%).
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1973.png)
+5% to stats when your team mate Club players select the next command after you win at match-up
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1306.png)
-5% to Special Skill force when your match-up opponent uses the next Special Skill after you lose at match-up (except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1516.png)
80% chance to activate a Special Skill during an Auto-Intercept or Auto-Block. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/107.png)
Stamina Killer
+20% to opponents' Stamina cost when matched up.
+20% to opponents' Stamina cost when matched up.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2105.png)
When the player uses a Special Shot within the Penalty Area and it is caught by the goalkeeper, the goalkeeper's Catch will be reduced by 10% until the end of his next Match-Up.
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/136.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/208.png)
Mid-Area Master
Stats +20% when in the middle area.
Stats +20% when in the middle area.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/1792.png)
When there is 1 opponent player during an Attack Match-Up, +10% to stats and -30% to stamina cost (except GK).
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1287.png)
Mark Defence
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
When your team mate is in a defensive match-up, the player will join the match-up with the opponent player they have been marking in the match as well. (Except GK, max 1 time, reset at halftime and the beginning of the first half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1198.png)
Vital Area Master
Stats +10% when in the vital areas of both sides.
Stats +10% when in the vital areas of both sides.
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/2046.png)
Team mate Natureza gets +10% to stats when selecting the next command after receiving a pass from Zedane
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1425.png)
Follow
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. Additionally, -10% in match-up to the player's stamina cost due to Follow effect. (Except GK)
When a team mate is alone in a defensive match-up within a certain area, there is a chance the player will join the match-up as well. Additionally, -10% in match-up to the player's stamina cost due to Follow effect. (Except GK)
![](https://a0.tsubasa.im/global/en/player/potential_effect_icon/117.png)
80% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1219.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/1219.png)
Zone (Endgame-Specific)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
The less time remaining in the match, the more stats increases. (Max 30%, reset at halftime and the beginning of the first half and the second half of overtime)
![](https://a0.tsubasa.im/global/en/player/trigger_effect_icon/232.png)
Auto-Intercept Enhance
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
A chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)