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Super Sub
Stats +30% when playing as a substitute
Stats +30% when playing as a substitute
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Skill Block Cancel
Cancel up to 1 Special Skill Block used against the player.
Cancel up to 1 Special Skill Block used against the player.
Bond
With 4 or more Japanese players: All player stats +3%
With 4 or more Japanese players: All player stats +3%
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Tenacity
Can use a Special Skill with normal force if Stamina is 1 or higher.
Can use a Special Skill with normal force if Stamina is 1 or higher.
Insight Master
Stats +15% with an advantage at Match-Up
Stats +15% with an advantage at Match-Up
Stat Handicap Resistance
1.5% reduction to stat handicap effects vs. your teammates.
1.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Skill-type Club players: All player stats +4%
With 2 or more Skill-type Club players: All player stats +4%
Stat Handicap Resistance
3% reduction to stat handicap effects vs. Catalonia players.
3% reduction to stat handicap effects vs. Catalonia players.
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Bond
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
With 2 or more Agility-type Non-Japanese players: All player stats +3.5%
Club players Killer
Stats +30% vs. Club players
Stats +30% vs. Club players
Bond
With 3 or more Toughness-type players: All player stats +5%
With 3 or more Toughness-type players: All player stats +5%
Stats Down
(Opponent) All stats -5%
(Opponent) All stats -5%
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Give Everything
Stats increase the higher your Stamina (Max +10%)
Stats increase the higher your Stamina (Max +10%)
Stamina Cost Down
Required Stamina -40% when using a Special Skill.
Required Stamina -40% when using a Special Skill.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Team Link (Asia)
The more Asian Players in the match, the higher stats are boosted (Max 30%)
The more Asian Players in the match, the higher stats are boosted (Max 30%)
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Pedal to the Metal
All Stats +20% during Full Power Football
All Stats +20% during Full Power Football
Club players Killer
Stats +15% vs. Club players
Stats +15% vs. Club players
Pedal to the Metal
All Stats +10% during Full Power Football
All Stats +10% during Full Power Football
Stat Handicap Resistance
3% reduction to stat handicap effects vs. your teammates.
3% reduction to stat handicap effects vs. your teammates.
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 3 or more Club players: All player stats +3.5%
With 3 or more Club players: All player stats +3.5%
Full Power Gauge Up
Full Power Gauge +25% on a successful save
Full Power Gauge +25% on a successful save
Stat Handicap Resistance
3.5% reduction to stat handicap effects vs. your teammates.
3.5% reduction to stat handicap effects vs. your teammates.
Pedal to the Metal
Stats +12% during Full Power Football
Stats +12% during Full Power Football
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +3.5%
With 2 or more Skill-type Non-Japanese players: All player stats +3.5%
Enhance Special Skills (Rank C)
Rank C Special Skills: Force +25%
Rank C Special Skills: Force +25%
Bond
With 2 or more Japanese players: All player stats +3%
With 2 or more Japanese players: All player stats +3%
Special Skill Block
Block one Special Skill of your match-up opponent.
Block one Special Skill of your match-up opponent.
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Low Baller
A centering kick will always be a low ball.
A centering kick will always be a low ball.
Stat Handicap Resistance
100% reduction to stat handicap effects on the own stats
100% reduction to stat handicap effects on the own stats
Give everything
Stats increase the higher your Stamina (Max +10%)
Stats increase the higher your Stamina (Max +10%)
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Penalty Area Master
Stats +20% when inside the penalty area.
Stats +20% when inside the penalty area.
Toughness Killer
Stats +5% vs. Toughness-type
Stats +5% vs. Toughness-type
Stats Down
Attack -25% for match-up opponent's players.
Attack -25% for match-up opponent's players.
Auto-Intercept Enhance
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
100% chance to activate a Special Skill during an automatic intercept. (Required Stamina: 0)
Bond
With 3 or more Skill-type players: All player stats +2.5%
With 3 or more Skill-type players: All player stats +2.5%
Club players Killer
Stats +25% vs. Club players
Stats +25% vs. Club players
Stats Down
(Opponent) FW: All stats -2%
(Opponent) FW: All stats -2%
Recover
Decrease Stun time by 80%
Decrease Stun time by 80%
Bond
With 3 or more Club players: Opponent team stats -3%
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2%
With 3 or more Club players: All player stats +2%
Japanese Player Killer
Stats +10% vs. Japanese Players
Stats +10% vs. Japanese Players
Give Everything
Stats increase the higher your Stamina (Max +10%)
Stats increase the higher your Stamina (Max +10%)
Master Catcher
Can catch a ball even if it breaks a catch.
Can catch a ball even if it breaks a catch.
Skill Block Cancel
Cancel up to 2 Special Skill Block(s) used against the player.
Cancel up to 2 Special Skill Block(s) used against the player.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Critical Rate Up
Critical Rate x5
Critical Rate x5
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Special Skill Force Up
All Special Skills: Force +20% (30% chance to activate)
All Special Skills: Force +20% (30% chance to activate)
Bond
With 3 or more Agility-type Japanese Players: All player stats +1.5%
With 3 or more Agility-type Japanese Players: All player stats +1.5%
Insight Master
Stats +100% with an advantage at Match-up
Stats +100% with an advantage at Match-up
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Full Power Gauge Up
Full Power Gauge +20% when you win at Match-Up
Full Power Gauge +20% when you win at Match-Up
Bond
With 3 or more Non-Japanese players: All player stats +7%
With 3 or more Non-Japanese players: All player stats +7%
Tenacious Spirit
Shot +12% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Shot +12% every time you fail to score with a Special Skill with a Matchup against opponent GK, until you score (max 2 fails and effective over halftime)
Stamina Killer
+15% to opponents' Stamina cost when matched up.
+15% to opponents' Stamina cost when matched up.
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Block Killer
Stats +25% when an opponent selects Block
Stats +25% when an opponent selects Block
Bond
With 4 or more Non-Japanese players: All player stats +4.5%
With 4 or more Non-Japanese players: All player stats +4.5%
Support (Ishizaki)
Team mate Ishizaki appears at a fixed rate to support you on a solo defensive match-up.
Team mate Ishizaki appears at a fixed rate to support you on a solo defensive match-up.
Recover
Decrease Stun time by 50%
Decrease Stun time by 50%
Insight Master
Stats +25% with an advantage at Match-up
Stats +25% with an advantage at Match-up
Bond
With 3 or more Club players: Opponent team stats -3%
With 3 or more Club players: Opponent team stats -3%
Bond
With 3 or more Club players: All player stats +2.5%
With 3 or more Club players: All player stats +2.5%
Stamina Cost Down
Required Stamina -10% when using a Special Skill.
Required Stamina -10% when using a Special Skill.
Full-body Stand
The higher the Stamina, the higher the force of Special Skills (Max 30%).
The higher the Stamina, the higher the force of Special Skills (Max 30%).
High Ball Request
Receive a cross as a High-Flying Ball (80% chance to activate).
Receive a cross as a High-Flying Ball (80% chance to activate).
Stamina Cost Down
Required Stamina -20% when using a Special Skill.
Required Stamina -20% when using a Special Skill.
Bond
With 3 or more Agility-type Japanese players: Opponent team stats -3%
With 3 or more Agility-type Japanese players: Opponent team stats -3%
Bond
With 3 or more Agility-type Japanese players: All player stats +2.5%
With 3 or more Agility-type Japanese players: All player stats +2.5%
Rising Sun Players Killer
Stats +20% vs. Rising Sun Players
Stats +20% vs. Rising Sun Players
One-Two Range Enhance
Distance +25% when a One-Two is successful
Distance +25% when a One-Two is successful
Stamina Cost Down
Required Stamina -15% when using a Special Skill.
Required Stamina -15% when using a Special Skill.
Bond
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
With 2 or more Skill-type Non-Japanese players: All player stats +4.5%
One-Two Range Enhance
Distance +50% when a One-Two is successful
Distance +50% when a One-Two is successful
Bond
With 2 or more Japanese players: All player stats +5%
With 2 or more Japanese players: All player stats +5%
Stat Handicap Resistance
5% reduction to stat handicap effects vs. your teammates.
5% reduction to stat handicap effects vs. your teammates.
Non-Japanese Player Killer
Stats +30% vs. Non-Japanese Players
Stats +30% vs. Non-Japanese Players
Low Baller
Centering kick results in a low-flying ball. (80% chance)
Centering kick results in a low-flying ball. (80% chance)
Stat Handicap Resistance
10% reduction to handicap effects on the own stats
10% reduction to handicap effects on the own stats